Teto's Territory
Online 15.235.65.131:25587 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 02:38 UTC17d ago | 2 | – | running | 2 |
| Sat 3 Oct, 12:38 UTC26d ago | 1 | halved by day 3 | 8.6 days | 0 |
| Mon 14 Sep, 23:25 UTC44d ago | 2 | halved by day 3 | 18.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 153 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 95 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 240 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 349 / 350 |
Quick answers
from the figures on this pageWipe data
On what cycle does Teto's Territory wipe?
With irregular wipe times, Teto's Territory offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 17 days 14 hours ago.
Wipe day on Teto's Territory: what should you expect?
Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 3 it had fallen below half where the hold failed.
Server
What is the hosting location of Teto's Territory?
No region appears in what Teto's Territory publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 15.235.65.131:25587 is its address.
What Rust build does Teto's Territory run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Teto's Territory. Your game must match the protocol to join, and Steam applies that update.
Is Teto's Territory up, and how steady is its uptime?
As of the latest refresh, Teto's Territory is online. The uptime it reports puts the last restart at about 20 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does Teto's Territory perform well?
The 48-hour average was 235 server fps; the low was 217. Entity count reached 21,883, covering buildings, deployables and the rest of the world. Memory use reached 1,993 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on Teto's Territory carry?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Teto's Territory publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Teto's Territory appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Teto's Territory fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Teto's Territory compare?
The seven-day player-hours rank for Teto's Territory is #15,341, inside the top 69% of all ranked servers.
How many players does Teto's Territory carry?
Of 40 slots, 0 are filled on Teto's Territory at this refresh. Averaged across seven days, the population is 0 players.
Settings
What settings and rules does Teto's Territory use?
The name of Teto's Territory does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Teto's Territory?
A procedural map of size 2,250, generated by the game, runs on Teto's Territory.
Connection
How can a player join Teto's Territory?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.235.65.131:25587.