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Drill-through Server detail

Valhalla

Offline 15.235.31.83:24662 checked 16d ago

Drill-through
FilterServeris Valhalla
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,366 top 71%
Last wipe 24d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:54 UTC24d ago 5 – running 0
Thu 1 Oct, 20:01 UTC FW27d ago 5 held half 2.9 days 0
Tue 29 Sep, 18:58 UTC29d ago 3 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 176 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 118 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 79 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 40 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 246 / 700

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Valhalla: what is it?

With irregular wipe times, Valhalla offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 24 days 21 hours ago.

On Valhalla, what happens on wipe day?

Across recent wipes the busiest point averaged 4 players. Peak population for the latest wipe came 8 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. In the other cases the crowd dropped below half by day 1.

Server details

What is the hosting location of Valhalla?

No region is published by Valhalla. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 15.235.31.83:24662 is its address.

Which Rust version is Valhalla on?

The platform is Linux, with Rust network protocol 2634 and build 166652 running on Valhalla. Joining requires the same protocol on your game; Steam handles the update.

Is Valhalla up, and how steady is its uptime?

The current status is offline for Valhalla, with the last sighting 16 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 29 September 2026.

Lists and tags

How should the tags on Valhalla be read?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Valhalla publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Valhalla appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Valhalla: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does Valhalla compare?

The seven-day player-hours rank for Valhalla is #15,366, inside the top 71% of all ranked servers.

How many players does Valhalla carry?

The last sighting of Valhalla was 16 days 2 hours ago; it is offline at this refresh.

Map and rules

What are the settings on Valhalla, and its rules?

Gather rate is not mentioned in the name of Valhalla. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on Valhalla: which one is it?

Valhalla uses a procedural map of size 3,000 with seed 1225, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto Valhalla?

In the Rust console (F1), enter client.connect 15.235.31.83:24662. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.