[SEA] UncrustedRusty | x10 PvE
Online EA 15.235.232.241:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 50% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 21d 20h | Thu 19 Nov, 04:22 UTC | its own |
| 36d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 04:22 UTC6d ago | 8 | – | running | 0 |
| Thu 1 Oct, 18:29 UTC FW26d ago | 27 | halved by day 2 | 20.4 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [SEA] CrustyRusty | 10x PvE | EA · groups of 8+ · 10x · weekly · 5 on average | 2 / 50 |
| [KR] HAPPY PIG | PVE 5X | 2-3 Week Wipe | Final Day PVP | EA · groups of 8+ · 5x · biweekly · 2 on average | 1 / 30 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 65 / 200 |
| [JP][PvE]mameserver初心者おいで! | EA · groups of 8+ · biweekly · 8 on average | 1 / 65 |
| Distorted - PVE 3X - Events and Raidable Bases - Biweekly | EA · groups of 8+ · 3x · biweekly · 7 on average | 3 / 200 |
| JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド | EA · groups of 1000+ · 1x · biweekly · 7 on average | 8 / 69 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [SEA] UncrustedRusty | x10 PvE: what is it?
Its tag guides the prediction, since [SEA] UncrustedRusty | x10 PvE has too few wipes on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 6 days 2 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Wipe day on [SEA] UncrustedRusty | x10 PvE: what should you expect?
Recent wipes averaged a busiest count of 18 players. Peak population for the latest wipe came 28 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.
Server details
What is the hosting location of [SEA] UncrustedRusty | x10 PvE?
In Asia, according to its EA tag, sits [SEA] UncrustedRusty | x10 PvE. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 15.235.232.241:28015 is its address.
Which Rust version is [SEA] UncrustedRusty | x10 PvE on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on [SEA] UncrustedRusty | x10 PvE. Joining requires the same protocol on your game; Steam handles the update.
Is [SEA] UncrustedRusty | x10 PvE up, and how steady is its uptime?
As of the latest refresh, [SEA] UncrustedRusty | x10 PvE is online. The uptime it reports puts the last restart at about 3 days 10 hours ago. Uptime over the last full days (7) was 83%, or 140 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on [SEA] UncrustedRusty | x10 PvE stable?
The 48-hour average was 206 server fps; the low was 125. Entity count reached 78,874, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,160 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on [SEA] UncrustedRusty | x10 PvE carry?
Tags from [SEA] UncrustedRusty | x10 PvE, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp60 (Max players): Player slots: 60; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^b (Biweekly): Wipes come once a fortnight; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; EA (East Asia): East Asia is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [SEA] UncrustedRusty | x10 PvE appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [SEA] UncrustedRusty | x10 PvE: 10x Rust servers, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
Player numbers
What position does [SEA] UncrustedRusty | x10 PvE hold in the server rankings?
For player hours over the last seven days, [SEA] UncrustedRusty | x10 PvE places #2,626 globally and #272 in Asia, in the top 12% of all ranked servers.
What is the population of [SEA] UncrustedRusty | x10 PvE?
Population at the current refresh: 1 players on [SEA] UncrustedRusty | x10 PvE, against 60 slots. Averaging 2 players across seven days, the server reached a peak of 8. The 48-hour peak window is 10:00 UTC, at an average of 4 players.
Map and rules
How is [SEA] UncrustedRusty | x10 PvE configured, and what rules apply?
10x gathering is what [SEA] UncrustedRusty | x10 PvE states in its name. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [SEA] UncrustedRusty | x10 PvE: which one is it?
The game generates a procedural map of size 3,500 with seed 538134383 for [SEA] UncrustedRusty | x10 PvE. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to [SEA] UncrustedRusty | x10 PvE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.235.232.241:28015.