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Drill-through Server detail

Midnight Marauders

Online 15.235.23.26:24357 checked 11m ago

Drill-through
FilterServeris Midnight Marauders
Attributes
moddedoxide
Last refreshed
Players now 0/ 75
7-day average 0 peak 1
Rank #8,758 top 39%
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:01 UTC13d ago 1 – running 0
Wed 14 Oct, 16:58 UTC14d ago 1 – 1.1 days 0
Sun 4 Oct, 19:18 UTC24d ago 1 held half 9.9 days 0
Thu 1 Oct, 04:21 UTC28d ago 1 halved by day 1 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 74 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 21 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 259 / 700

Quick answers

from the figures on this page

Wipe cycle

When does Midnight Marauders wipe?

The next wipe on Midnight Marauders cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 13 days 17 hours ago the current world was made.

Wipe day on Midnight Marauders: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server

What is the hosting location of Midnight Marauders?

No region is published by Midnight Marauders. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 15.235.23.26:24357.

Which Rust version is Midnight Marauders on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Midnight Marauders. Your game must match the protocol to join, and Steam applies that update.

What uptime does Midnight Marauders show, and is it up?

Midnight Marauders reports online at the current check. Its reported uptime indicates a restart roughly 2 days 9 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 1 October 2026 is when Rust Server Analytics first recorded it.

What performance does Midnight Marauders show?

The 48-hour average was 190 server fps; the low was 143. At its highest the entity count was 70,998, including buildings, deployables and all else. Memory use reached 4,115 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Midnight Marauders carry?

The game's server browser reads the tags Midnight Marauders publishes: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Midnight Marauders?

These Rust Server Analytics lists include Midnight Marauders: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Midnight Marauders hold in the server rankings?

The seven-day player-hours rank for Midnight Marauders is #8,758, inside the top 39% of all ranked servers.

What is the population of Midnight Marauders?

Of 75 slots, 0 are filled on Midnight Marauders at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

What settings and rules does Midnight Marauders use?

Gather rate is not mentioned in the name of Midnight Marauders. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Midnight Marauders?

A procedural map of size 3,500 with seed 1464986420, generated by the game, runs on Midnight Marauders. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Midnight Marauders?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.235.23.26:24357.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players 75 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.