Rust Server Analytics 65,727 players11,762 servers
All servers
Drill-through Server detail

TT Vil

Online 15.235.173.80:28080 checked 8m ago

Drill-through
FilterServeris TT Vil
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #7,245 top 33%
Last wipe 10d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 12:12 UTC10d ago 1 – running 0
Sun 18 Oct, 05:12 UTC11d ago 1 – 0.3 days 0
Sat 17 Oct, 16:20 UTC11d ago 1 – 0.5 days 1
Sat 17 Oct, 06:43 UTC12d ago 1 – 0.4 days 0
Fri 9 Oct, 13:44 UTC19d ago 1 halved by day 1 7.7 days 0
Tue 22 Sep, 15:36 UTC36d ago 1 halved by day 1 16.9 days 0
Thu 17 Sep, 17:34 UTC41d ago 0 – 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 167 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 70 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 20 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does TT Vil wipe?

The next wipe on TT Vil cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 10 days 23 hours ago.

On TT Vil, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server

In which region does TT Vil sit?

No region is published by TT Vil. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 15.235.173.80:28080.

What Rust build does TT Vil run?

Rust network protocol 2635 and build 168909 on Windows is the setup for TT Vil. Joining requires the same protocol on your game; Steam handles the update.

How reliable is TT Vil, and is it online now?

As of the latest refresh, TT Vil is online. About 35 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does TT Vil show?

Over 48 hours the average held at 60 server fps, and the minimum was 60. At its highest the entity count was 109,727, including buildings, deployables and all else. At its highest, memory use was 3,902 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do TT Vil's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts16 (Group limit): The cap is 16 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags TT Vil publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does TT Vil appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count TT Vil among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does TT Vil compare?

On player hours over seven days, TT Vil ranks #7,245, within the top 33% of ranked servers.

How many players does TT Vil carry?

Population at the current refresh: 0 players on TT Vil, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 14:00 UTC, at an average of 1 players.

Settings

What settings and rules does TT Vil use?

No gather rate is given in the name of TT Vil. The cap on group membership is 16 players. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on TT Vil: which one is it?

A procedural map of size 4,500 with seed 1816171915, generated by the game, runs on TT Vil. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to TT Vil?

In the Rust console (F1), enter client.connect 15.235.173.80:28080. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts16
Group limit The cap is 16 players per team.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.