Rust Server Analytics 60,014 players11,706 servers
All servers
Drill-through Server detail

[Asia] Rust War 2X | PVP | MAP WIPE 08/30

Online 15.235.132.74:28015 checked 39m ago

Drill-through
FilterServeris [Asia] Rust War 2X | PVP | MAP WIPE 08/30
Attributes
2x moddedoxide
Last refreshed
Players now 0/ 150
7-day average 0 peak –
Rank #15,284 top 69%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep27 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:12 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 EA · groups of 8+ · 2x · biweekly · 84 on average 9 / 115
[SEA] Rust Manila 2x | Biweekly EA · groups of 8+ · 2x · biweekly · 26 on average 30 / 150
[SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10 EA · groups of 8+ · 2x · biweekly · 5 on average 4 / 140
[ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E EA · groups of 8+ · 2x · monthly · 2 on average 0 / 50
|TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 EA · groups of 12+ · 2x · weekly · 2 on average 0 / 200
#5[坚果]2X Solo/独狼/萌新/养老/月清 EA · no group limit · 2x · monthly · 2 on average 0 / 500

Quick answers

from the figures on this page

Wipe data

On what cycle does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 wipe?

The rhythm of [Asia] Rust War 2X | PVP | MAP WIPE 08/30 cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 3 days 14 hours ago.

On [Asia] Rust War 2X | PVP | MAP WIPE 08/30, what happens on wipe day?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 sit?

No region tag is published by [Asia] Rust War 2X | PVP | MAP WIPE 08/30, but the name points to Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 15.235.132.74:28015.

What Rust build does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 run?

On Linux, [Asia] Rust War 2X | PVP | MAP WIPE 08/30 runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is [Asia] Rust War 2X | PVP | MAP WIPE 08/30, and is it online now?

The current status of [Asia] Rust War 2X | PVP | MAP WIPE 08/30 is online. The uptime it reports puts the last restart at about 3 days 12 hours ago. Uptime over the last full days (7) was 51%, or 85 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 show?

Server fps averaged 239 over the last 48 hours, with a floor of 228. At its highest the entity count was 14,813, including buildings, deployables and all else. Memory use reached 4,157 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on [Asia] Rust War 2X | PVP | MAP WIPE 08/30 carry?

Tags from [Asia] Rust War 2X | PVP | MAP WIPE 08/30, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [Asia] Rust War 2X | PVP | MAP WIPE 08/30 fits are: Rust servers with a 2x gather rate and Modded Rust servers: live data. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player numbers

Against other Rust servers, how does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 compare?

Player hours for the last seven days place [Asia] Rust War 2X | PVP | MAP WIPE 08/30 at #15,284, in the top 69% of the ranked field.

At what level does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 run its population?

Population at the current refresh: 0 players on [Asia] Rust War 2X | PVP | MAP WIPE 08/30, against 150 slots. The population has averaged 0 players over seven days.

Settings

What settings and rules does [Asia] Rust War 2X | PVP | MAP WIPE 08/30 use?

2x gathering is what [Asia] Rust War 2X | PVP | MAP WIPE 08/30 states in its name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [Asia] Rust War 2X | PVP | MAP WIPE 08/30: which one is it?

A procedural map of size 1,800 with seed 34144, generated by the game, runs on [Asia] Rust War 2X | PVP | MAP WIPE 08/30. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join [Asia] Rust War 2X | PVP | MAP WIPE 08/30?

In the Rust console (F1), enter client.connect 15.235.132.74:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players 150 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.