photo
Online 15.204.68.165:27083 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:53 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 68 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 115 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 38 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 124 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346 / 350 |
Quick answers
from the figures on this pageWipe cycle
When does photo wipe?
Too few wipes on record for photo to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 27 days 9 hours ago the current world was made.
On photo, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 1 hours after the latest wipe the crowd peaked.
Server
Which location hosts photo?
A region is not published by photo. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 15.204.68.165:27083.
Which Rust version is photo on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on photo. Your game must match the protocol to join, and Steam applies that update.
How reliable is photo, and is it online now?
photo reports online at the current check. About 20 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 43%, or 72 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does photo perform well?
Server fps averaged 179 over the last 48 hours, with a floor of 111. Buildings, deployables and all other world objects brought the entity total to 46,725. Memory use reached 4,303 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on photo carry?
gmrust (Game mode): Rust survival, standard ruleset; mp16 (Max players): Capacity of 16 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags photo publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does photo appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count photo among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does photo sit among Rust servers?
On player hours over seven days, photo ranks #8,250, within the top 37% of ranked servers.
How many players does photo carry?
Of 16 slots, 0 are filled on photo at this refresh. Seven-day figures: an average of 0 players and a peak of 2. Averaged over 48 hours, activity is highest at 10:00 UTC with 1 players.
Map and rules
How is photo configured, and what rules apply?
No gather rate is given in the name of photo. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for photo?
A procedural map of size 3,000 with seed 660491287, generated by the game, runs on photo. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto photo?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.204.68.165:27083.