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Drill-through Server detail

Rusty Moose |Testing|

Online NA 15.204.248.35:28010 checked 13m ago

Drill-through
FilterServeris Rusty Moose |Testing|
Attributes
official weekly wipes vanillapremium
Last refreshed
Players now 0/ ?
7-day average 0 peak 1
Rank #14,199 top 64% · #1426 in NA
Last wipe 4d ago weekly schedule
Next wipe 2d 21h Mon 2 Nov, 01:47 UTC

Players

average and peak, with its wipes marked
AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 01:47 UTC, in 2d 21h. Its weekly schedule tag · low confidence

usual gap6.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1

Coming wipes

InWhen, UTCKind
2d 21hMon 2 Nov, 01:47 UTCits own
6d 14hThu 5 Nov, 19:00 UTCFW force wipe
9d 21hMon 9 Nov, 01:47 UTCits own
16d 21hMon 16 Nov, 01:47 UTCits own
23d 21hMon 23 Nov, 01:47 UTCits own
30d 21hMon 30 Nov, 01:47 UTCits own
34d 14hThu 3 Dec, 19:00 UTCFW force wipe
37d 21hMon 7 Dec, 01:47 UTCits own

The first 48 hours of its last wipes

Mon 26 OctSat 10 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 01:47 UTC4d ago 1 – running 0
Sat 10 Oct, 00:29 UTC20d ago 1 halved by day 1 16.1 days 0
Sat 3 Oct, 22:38 UTC26d ago 1 halved by day 1 6.1 days 0
Thu 1 Oct, 17:01 UTC FW28d ago 1 held half 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - US Main NA · groups of 16+ · weekly · 228 on average 610 / 700
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 165 on average 50 / 200
Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average 7 / 100
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 136 on average 301 / 350
Rustafied.com - US Main NA · groups of 16+ · weekly · 118 on average 293 / 550
Rustafied.com - US Monday NA · groups of 16+ · weekly · 109 on average 64 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Rusty Moose |Testing| wipe?

The tag sets the prediction: too few of Rusty Moose |Testing|'s wipes are on record to confirm its schedule. A wipe is scheduled for Monday 2 November at 01:47 UTC, according to this server's cycle. 4 days 2 hours ago the current world was made. Its tags carry a weekly wipe schedule.

On Rusty Moose |Testing|, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 33% of cases. In the other cases the crowd dropped below half by day 1.

Server details

In which region does Rusty Moose |Testing| sit?

Its NA tag puts Rusty Moose |Testing| in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 15.204.248.35:28010.

What Rust build does Rusty Moose |Testing| run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Rusty Moose |Testing|. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Rusty Moose |Testing|, and is it online now?

As of the latest refresh, Rusty Moose |Testing| is online. The uptime it reports puts the last restart at about 4 days 1 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Rusty Moose |Testing| stable?

Server fps averaged 30 over the last 48 hours, with a floor of 10. At its highest the entity count was 55,958, including buildings, deployables and all else. Memory use reached 3,402 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do Rusty Moose |Testing|'s tags stand for?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): Player slots: 0; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^q (Premium): Only premium-status players can connect; NA (North America): Its browser listing sits in North America are the tags Rusty Moose |Testing| publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rusty Moose |Testing|?

These Rust Server Analytics lists include Rusty Moose |Testing|: Official Rust servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Boxes: Official only.

By whom is Rusty Moose |Testing| run?

28 other servers we track publish a moose.gg hostname too, and so does Rusty Moose |Testing|, which points to a shared operator.

Population

What position does Rusty Moose |Testing| hold in the server rankings?

Rusty Moose |Testing| holds #14,199 on seven-day player hours and #1,426 in North America, inside the top 64% of the ranked field.

What is the population of Rusty Moose |Testing|?

Rusty Moose |Testing| currently records 0 players. The seven-day mean is 0 players, against a peak of 1.

Map and rules

What settings and rules does Rusty Moose |Testing| use?

Gather rate is not mentioned in the name of Rusty Moose |Testing|. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The official Rust tab lists it. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Only premium-status players can connect. VAC, Valve's anti-cheat, is enabled.

What is the map for Rusty Moose |Testing|?

The game generates a procedural map of size 4,096 with seed 1337 for Rusty Moose |Testing|. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Moose Maps.

Connection

How can a player join Rusty Moose |Testing|?

In the Rust console (F1), enter client.connect 15.204.248.35:28010. Launch Rust on this page also works, opening Rust through Steam and connecting you. Only premium-status players can connect. https://moose.gg is its website.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,^q,ts8

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard ruleset.
mp0
Max players Player slots: 0.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^q
Premium Only premium-status players can connect.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.