Rusty Moose |Testing|
Online NA 15.204.248.35:28010 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 01:47 UTC, in 2d 21h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 2d 21h | Mon 2 Nov, 01:47 UTC | its own |
| 6d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 9d 21h | Mon 9 Nov, 01:47 UTC | its own |
| 16d 21h | Mon 16 Nov, 01:47 UTC | its own |
| 23d 21h | Mon 23 Nov, 01:47 UTC | its own |
| 30d 21h | Mon 30 Nov, 01:47 UTC | its own |
| 34d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 37d 21h | Mon 7 Dec, 01:47 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 01:47 UTC4d ago | 1 | – | running | 0 |
| Sat 10 Oct, 00:29 UTC20d ago | 1 | halved by day 1 | 16.1 days | 0 |
| Sat 3 Oct, 22:38 UTC26d ago | 1 | halved by day 1 | 6.1 days | 0 |
| Thu 1 Oct, 17:01 UTC FW28d ago | 1 | held half | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 228 on average | 610 / 700 |
| Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 165 on average | 50 / 200 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 7 / 100 |
| Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 136 on average | 301 / 350 |
| Rustafied.com - US Main | NA · groups of 16+ · weekly · 118 on average | 293 / 550 |
| Rustafied.com - US Monday | NA · groups of 16+ · weekly · 109 on average | 64 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Rusty Moose |Testing| wipe?
The tag sets the prediction: too few of Rusty Moose |Testing|'s wipes are on record to confirm its schedule. A wipe is scheduled for Monday 2 November at 01:47 UTC, according to this server's cycle. 4 days 2 hours ago the current world was made. Its tags carry a weekly wipe schedule.
On Rusty Moose |Testing|, what happens on wipe day?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 33% of cases. In the other cases the crowd dropped below half by day 1.
Server details
In which region does Rusty Moose |Testing| sit?
Its NA tag puts Rusty Moose |Testing| in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 15.204.248.35:28010.
What Rust build does Rusty Moose |Testing| run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Rusty Moose |Testing|. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Rusty Moose |Testing|, and is it online now?
As of the latest refresh, Rusty Moose |Testing| is online. The uptime it reports puts the last restart at about 4 days 1 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on Rusty Moose |Testing| stable?
Server fps averaged 30 over the last 48 hours, with a floor of 10. At its highest the entity count was 55,958, including buildings, deployables and all else. Memory use reached 3,402 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do Rusty Moose |Testing|'s tags stand for?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): Player slots: 0; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^q (Premium): Only premium-status players can connect; NA (North America): Its browser listing sits in North America are the tags Rusty Moose |Testing| publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Rusty Moose |Testing|?
These Rust Server Analytics lists include Rusty Moose |Testing|: Official Rust servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Boxes: Official only.
By whom is Rusty Moose |Testing| run?
28 other servers we track publish a moose.gg hostname too, and so does Rusty Moose |Testing|, which points to a shared operator.
Population
What position does Rusty Moose |Testing| hold in the server rankings?
Rusty Moose |Testing| holds #14,199 on seven-day player hours and #1,426 in North America, inside the top 64% of the ranked field.
What is the population of Rusty Moose |Testing|?
Rusty Moose |Testing| currently records 0 players. The seven-day mean is 0 players, against a peak of 1.
Map and rules
What settings and rules does Rusty Moose |Testing| use?
Gather rate is not mentioned in the name of Rusty Moose |Testing|. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The official Rust tab lists it. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Only premium-status players can connect. VAC, Valve's anti-cheat, is enabled.
What is the map for Rusty Moose |Testing|?
The game generates a procedural map of size 4,096 with seed 1337 for Rusty Moose |Testing|. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Moose Maps.
Connection
How can a player join Rusty Moose |Testing|?
In the Rust console (F1), enter client.connect 15.204.248.35:28010. Launch Rust on this page also works, opening Rust through Steam and connecting you. Only premium-status players can connect. https://moose.gg is its website.