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Drill-through Server detail

[US] RADFIELD_TEST 1

Offline 15.204.180.17:60406 checked 27d ago

Drill-through
FilterServeris [US] RADFIELD_TEST 1
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 300
7-day average 0 peak –
Rank #15,916 top 69%
Last wipe 32d ago monthly schedule
Next wipe 6d 22h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap4.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

Coming wipes

InWhen, UTCKind
6d 22hThu 5 Nov, 19:00 UTCFW force wipe
34d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 26 SepSun 20 SepWed 16 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 23:28 UTC32d ago 1 – running 0
Sun 20 Sep, 20:58 UTC38d ago 9 halved by day 1 6.1 days 1
Wed 16 Sep, 18:55 UTC43d ago 1 halved by day 3 4.1 days 0
Mon 14 Sep, 23:26 UTC44d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average 9 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 8 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 4 / 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average 4 / 15
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average 1 / 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average 0 / 50

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [US] RADFIELD_TEST 1: what is it?

The force wipe is the only wipe for [US] RADFIELD_TEST 1, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 32 days 21 hours ago the current world was made. Its tags state a wipe schedule of one month.

Wipe day on [US] RADFIELD_TEST 1: what should you expect?

Recent wipes averaged a busiest count of 4 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.

Server

In which region does [US] RADFIELD_TEST 1 sit?

Without a region tag, [US] RADFIELD_TEST 1 still has a name that points to North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 15.204.180.17:60406.

Which Rust version is [US] RADFIELD_TEST 1 on?

On Linux, [US] RADFIELD_TEST 1 runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.

Is [US] RADFIELD_TEST 1 up, and how steady is its uptime?

The current status is offline for [US] RADFIELD_TEST 1, with the last sighting 27 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

How should the tags on [US] RADFIELD_TEST 1 be read?

Tags from [US] RADFIELD_TEST 1, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Capacity of 300 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [US] RADFIELD_TEST 1?

The following Rust Server Analytics lists count [US] RADFIELD_TEST 1 among their servers: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does [US] RADFIELD_TEST 1 hold in the server rankings?

Player hours for the last seven days place [US] RADFIELD_TEST 1 at #15,916, in the top 69% of the ranked field.

How many players does [US] RADFIELD_TEST 1 carry?

No response from [US] RADFIELD_TEST 1 at the latest check, with a last sighting 27 days 13 hours ago.

Settings

What settings and rules does [US] RADFIELD_TEST 1 use?

No gather rate is given in the name of [US] RADFIELD_TEST 1. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for [US] RADFIELD_TEST 1?

[US] RADFIELD_TEST 1 uses a procedural map of size 4,000 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.

Connection

What is the way onto [US] RADFIELD_TEST 1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.204.180.17:60406. Find it online at https://discord.com/invite/wa89yJYR7.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp300
Max players Capacity of 300 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.