Rust Server Analytics 69,381 players11,801 servers
All servers
Drill-through Server detail

Pillowscape Small

Offline 15.204.152.124:28015 checked 2d ago

Drill-through
FilterServeris Pillowscape Small
Attributes
moddedoxide
Last refreshed
Players now 0/ 75
7-day average 1 peak 4
Rank #4,350 top 20%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 10:51 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 164 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 131 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 72 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 27 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 251 / 700

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Pillowscape Small: what is it?

The rhythm of Pillowscape Small cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 25 days 2 hours ago the current world was made.

Wipe day on Pillowscape Small: what should you expect?

Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 5 hours in.

Server details

What is the hosting location of Pillowscape Small?

No region appears in what Pillowscape Small publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 15.204.152.124:28015.

Which Rust version is Pillowscape Small on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Pillowscape Small. Your game must match the protocol to join, and Steam applies that update.

How reliable is Pillowscape Small, and is it online now?

Last seen 2 days 21 hours ago, Pillowscape Small now reports offline. Uptime over the last full days (7) was 38%, or 63 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

Which meanings do the tags on Pillowscape Small carry?

The game's server browser reads the tags Pillowscape Small publishes: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Capacity of 75 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Pillowscape Small appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Pillowscape Small fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Pillowscape Small hold in the server rankings?

On player hours over seven days, Pillowscape Small ranks #4,350, within the top 20% of ranked servers.

At what level does Pillowscape Small run its population?

Pillowscape Small is offline at this refresh; the last contact was 2 days 21 hours ago. Averaging 1 players across seven days, the server reached a peak of 4.

Settings

What are the settings on Pillowscape Small, and its rules?

Gather rate is not mentioned in the name of Pillowscape Small. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for Pillowscape Small?

A procedural map of size 3,500 with seed 419820564, generated by the game, runs on Pillowscape Small. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to Pillowscape Small?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.204.152.124:28015.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players Capacity of 75 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.