Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins
Online NA 15.204.10.92:28015 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:29 UTC, in 5h. Every Thursday at 18:29 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 5h | Thu 29 Oct, 18:29 UTC | its own |
| 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 5h | Thu 12 Nov, 18:29 UTC | its own |
| 21d 5h | Thu 19 Nov, 18:29 UTC | its own |
| 28d 5h | Thu 26 Nov, 18:29 UTC | its own |
| 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 5h | Thu 10 Dec, 18:29 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:29 UTC6d ago | 2 | – | running | 0 |
| Thu 15 Oct, 18:27 UTC13d ago | 2 | held half | 7 days | 0 |
| Thu 8 Oct, 18:27 UTC20d ago | 2 | halved by day 5 | 7 days | 0 |
| Thu 1 Oct, 18:30 UTC FW27d ago | 2 | held half | 7 days | 0 |
| Thu 24 Sep, 18:32 UTC34d ago | 2 | held half | 7 days | 0 |
| Thu 17 Sep, 18:30 UTC41d ago | 1 | halved by day 6 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events | NA · groups of 150+ · weekly · 4 on average | 6 / 50 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 126 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 35 / 200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 27 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 16 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 57 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins wipe?
The wipe rhythm of Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins is every Thursday at 18:29 UTC. A wipe is scheduled for Thursday 29 October at 18:29 UTC, according to this server's cycle. The world now in play was created 6 days 18 hours ago. A weekly wipe schedule is published in its tags.
On Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, what happens on wipe day?
The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 8 hours in. Above half that peak until the next wipe held in 60% of recent wipes. By day 5.5 it had fallen below half where the hold failed.
Server
Which location hosts Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
In North America, according to its NA tag, sits Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 15.204.10.92:28015.
What Rust build does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins run?
On Linux, Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, and is it online now?
Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins reports online at the current check. About 6 days 16 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins stable?
Over 48 hours the average held at 35 server fps, and the minimum was 22. Buildings, deployables and all other world objects brought the entity total to 121,702. Peak memory was 5,320 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins's tags stand for?
The game's server browser reads the tags Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Player numbers
What position does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins hold in the server rankings?
Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins holds #5,128 on seven-day player hours and #878 in North America, inside the top 23% of the ranked field.
How many players does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins carry?
Population at the current refresh: 0 players on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins, against 100 slots. Averaging 0 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 01:00 UTC with 1 players.
Settings
What settings and rules does Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins use?
Gather rate is not mentioned in the name of Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins. The default group cap of 8 players applies. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
A procedural map of size 4,500 with seed 2021802775, generated by the game, runs on Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to Rust 61 Weekly - PVE/PVP, Kits, Custom Plugins?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.204.10.92:28015.