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Drill-through Server detail

Local Test Server

Offline 149.50.208.134:28015 checked 39d ago

Drill-through
FilterServeris Local Test Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,391 no region published
Last wipe 252d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 159 on average 46 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 51 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 28 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 9 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Local Test Server wipe?

Too few wipes on record for Local Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 252 days 13 hours ago.

Server

In which region does Local Test Server sit?

A region is not published by Local Test Server; its region code reads fra. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 149.50.208.134:28015 is its address.

Which Rust version is Local Test Server on?

On Windows, Local Test Server runs Rust network protocol 2621 and build 143390. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Local Test Server show, and is it up?

Last seen 39 days 12 hours ago, Local Test Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 18 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do Local Test Server's tags stand for?

Tags from Local Test Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2621 (Protocol): To join, your game version must match protocol 2621; cs143390 (Build): Build number 143390; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rfra (Region code): Region code: fra; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Local Test Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Local Test Server among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Local Test Server sit among Rust servers?

The seven-day player-hours rank for Local Test Server is #15,391, inside the top – of all ranked servers.

At what level does Local Test Server run its population?

No response from Local Test Server at the latest check, with a last sighting 39 days 12 hours ago.

Map and rules

How is Local Test Server configured, and what rules apply?

No gather rate is given in the name of Local Test Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC off.

The map on Local Test Server: which one is it?

A procedural map, generated by the game, runs on Local Test Server.

How to join

What is the way onto Local Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 149.50.208.134:28015.

Server tags

what each one means

Published as mp10,ptrak,$rfra,v2621,gmrust,cs143390,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2621
Protocol To join, your game version must match protocol 2621.
cs143390
Build Build number 143390.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rfra
Region code Region code: fra.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.