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Drill-through Server detail

Dogmeat

Offline 149.202.81.2:28023 checked 6d ago

Drill-through
FilterServeris Dogmeat
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,409 top 69%
Last wipe 14d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 09:02 UTC14d ago 2 – running 1
Mon 12 Oct, 10:08 UTC15d ago 1 – 1 days 0
Thu 8 Oct, 11:45 UTC19d ago 1 halved by day 1 3.9 days 1
Sun 4 Oct, 14:07 UTC23d ago 1 held half 3.9 days 0
Sun 4 Oct, 06:09 UTC23d ago 1 – 0.3 days 0
Sat 19 Sep, 13:56 UTC38d ago 1 halved by day 1 14.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 49 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 64 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 60 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 16 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Dogmeat wipe?

With irregular wipe times, Dogmeat offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 14 days 15 hours.

Wipe day on Dogmeat: what should you expect?

The average busiest count over recent wipes is 1 players. 33 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 33% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server

What is the hosting location of Dogmeat?

No region is published by Dogmeat. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 149.202.81.2:28023.

What Rust build does Dogmeat run?

Rust network protocol 2634 and build 167781 on Linux is the setup for Dogmeat. Your game must match the protocol to join, and Steam applies that update.

What uptime does Dogmeat show, and is it up?

The current status is offline for Dogmeat, with the last sighting 6 days 6 hours ago. 11% uptime over the last 7 full days, equal to 18 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do Dogmeat's tags stand for?

The game's server browser reads the tags Dogmeat publishes: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Dogmeat appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Dogmeat among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Dogmeat sit among Rust servers?

Player hours for the last seven days place Dogmeat at #15,409, in the top 69% of the ranked field.

At what level does Dogmeat run its population?

Dogmeat is offline at this refresh; the last contact was 6 days 6 hours ago. The seven-day mean for this server is 0 players.

Settings

How is Dogmeat configured, and what rules apply?

The name of Dogmeat does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for Dogmeat?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on Dogmeat. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto Dogmeat?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 149.202.81.2:28023. https://discord.com/invite/sARGvnJeVa is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.