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Drill-through Server detail

BeamedPrivate

Online 149.202.64.146:5005 checked 8m ago

Drill-through
FilterServeris BeamedPrivate
Attributes
moddedoxide
Last refreshed
Players now 0/ 69
7-day average 0 peak 2
Rank #6,370 top 29%
Last wipe 7d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:03 UTC7d ago 1 – running 0
Tue 13 Oct, 17:16 UTC16d ago 4 halved by day 4 9.2 days 1
Mon 12 Oct, 17:27 UTC17d ago 3 – 1 days 0
Sun 11 Oct, 00:36 UTC18d ago 3 – 1.7 days 2
Sat 10 Oct, 01:38 UTC19d ago 2 – 1 days 1
Wed 7 Oct, 22:33 UTC22d ago 2 held half 2.1 days 0
Fri 2 Oct, 23:19 UTC26d ago 1 held half 5 days 1
Thu 1 Oct, 22:52 UTC FW27d ago 1 – 1 days 0
Thu 17 Sep, 18:05 UTC42d ago 2 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 71 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 30 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 74 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 293 / 310

Quick answers

from the figures on this page

Wipe cycle

When does BeamedPrivate wipe?

With irregular wipe times, BeamedPrivate offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 1 hours ago the current world was made.

Wipe day on BeamedPrivate: what should you expect?

The average busiest count over recent wipes is 3 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. By day 4 it had fallen below half where the hold failed.

Server details

In which region does BeamedPrivate sit?

A region is not published by BeamedPrivate. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 149.202.64.146:5005.

Which Rust version is BeamedPrivate on?

Rust network protocol 2635 and build 168909 on Linux is the setup for BeamedPrivate. Joining requires the same protocol on your game; Steam handles the update.

How reliable is BeamedPrivate, and is it online now?

The current status of BeamedPrivate is online. The uptime it reports puts the last restart at about 7 days ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does BeamedPrivate perform well?

Server fps averaged 96 over the last 48 hours, with a floor of 22. Buildings, deployables and all other world objects brought the entity total to 111,764. Memory use reached 4,933 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on BeamedPrivate be read?

gmrust (Game mode): Rust survival, standard ruleset; mp69 (Max players): Player slots: 69; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags BeamedPrivate publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature BeamedPrivate?

Among the Rust Server Analytics lists BeamedPrivate fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does BeamedPrivate compare?

On player hours over seven days, BeamedPrivate ranks #6,370, within the top 29% of ranked servers.

How many players does BeamedPrivate carry?

Of 69 slots, 0 are filled on BeamedPrivate at this refresh. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 23:00 UTC, at an average of 1 players.

Settings

What are the settings on BeamedPrivate, and its rules?

Gather rate is not mentioned in the name of BeamedPrivate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for BeamedPrivate?

The game generates a procedural map of size 4,500 with seed 85484 for BeamedPrivate. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join BeamedPrivate?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 149.202.64.146:5005. Find it online at https://guavahost.com/.

Server tags

what each one means

Published as mp69,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp69
Max players Player slots: 69.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.