Rust Server Analytics 36,352 players11,696 servers
All servers
Drill-through Server detail

My Untitled Rust Server

Offline 149.19.200.61:28015 checked 33d ago

Drill-through
FilterServeris My Untitled Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #16,170 top 71%
Last wipe 33d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 01:25 UTC34d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 154 on average 3 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 12 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Untitled Rust Server wipe?

The rhythm of My Untitled Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 33 days 23 hours ago.

Wipe day on My Untitled Rust Server: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of My Untitled Rust Server?

A region is not published by My Untitled Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 149.19.200.61:28015 is its address.

Which Rust version is My Untitled Rust Server on?

Rust network protocol 2633 and build 165217 on Windows is the setup for My Untitled Rust Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does My Untitled Rust Server show, and is it up?

Last seen 33 days 23 hours ago, My Untitled Rust Server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 24 September 2026.

Lists and tags

How should the tags on My Untitled Rust Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags My Untitled Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Untitled Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Untitled Rust Server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does My Untitled Rust Server sit among Rust servers?

The seven-day player-hours rank for My Untitled Rust Server is #16,170, inside the top 71% of all ranked servers.

At what level does My Untitled Rust Server run its population?

No response from My Untitled Rust Server at the latest check, with a last sighting 33 days 23 hours ago.

Settings

How is My Untitled Rust Server configured, and what rules apply?

No gather rate is given in the name of My Untitled Rust Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on My Untitled Rust Server: which one is it?

My Untitled Rust Server uses a procedural map, which the game generates.

Connection

How can a player join My Untitled Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 149.19.200.61:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players 500 slots in total.
ts8
Group limit Default team size of 8.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.