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Drill-through Server detail

Impulse101 | PvE Events

Offline 149.120.102.160:28015 checked 18d ago

Drill-through
FilterServeris Impulse101 | PvE Events
Attributes
moddedcarbonpve
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,849 top 72%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct11 Oct14 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 250 on average 267 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average 98 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average 130 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 35 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 46 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 7 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Impulse101 | PvE Events: what is it?

With too few of its wipes on record, Impulse101 | PvE Events's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 2 hours ago.

Server

Which location hosts Impulse101 | PvE Events?

No region is published by Impulse101 | PvE Events. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 149.120.102.160:28015.

What Rust build does Impulse101 | PvE Events run?

On Linux, Impulse101 | PvE Events runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.

Is Impulse101 | PvE Events up, and how steady is its uptime?

Offline at this refresh: Impulse101 | PvE Events, last seen 18 days 2 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 3 October 2026 is when Rust Server Analytics first recorded it.

Tags

What do Impulse101 | PvE Events's tags stand for?

The game's server browser reads the tags Impulse101 | PvE Events publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Impulse101 | PvE Events?

Among the Rust Server Analytics lists Impulse101 | PvE Events fits are: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Impulse101 | PvE Events hold in the server rankings?

The seven-day player-hours rank for Impulse101 | PvE Events is #15,849, inside the top 72% of all ranked servers.

At what level does Impulse101 | PvE Events run its population?

No response from Impulse101 | PvE Events at the latest check, with a last sighting 18 days 2 hours ago.

Settings

What are the settings on Impulse101 | PvE Events, and its rules?

No gather rate is given in the name of Impulse101 | PvE Events. The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. Anti-cheat status: VAC on.

What is the map for Impulse101 | PvE Events?

A procedural map of size 3,500 with seed 1012026, generated by the game, runs on Impulse101 | PvE Events. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to Impulse101 | PvE Events?

In the Rust console (F1), enter client.connect 149.120.102.160:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/GbQD825FQK.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.