Dymouxland [BUILD / CREATIVE]
Online EU 148.251.177.248:28025 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:29 UTC16d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 0 / 50 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 0 / 200 |
| Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 0 / 100 |
| Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 0 / 100 |
| BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 1 / 200 |
| PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 1 / 20 |
Quick answers
from the figures on this pageWipe data
On what cycle does Dymouxland [BUILD / CREATIVE] wipe?
With the force wipe, once a month, Dymouxland [BUILD / CREATIVE] wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 16 days 8 hours. Its tags state a wipe schedule of one month.
On Dymouxland [BUILD / CREATIVE], what happens on wipe day?
Recent wipes averaged a busiest count of 3 players. Peak population for the latest wipe came 0 hours after it began.
Server details
What is the hosting location of Dymouxland [BUILD / CREATIVE]?
In Europe, according to its EU tag, sits Dymouxland [BUILD / CREATIVE]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 148.251.177.248:28025 is its address.
Which Rust version is Dymouxland [BUILD / CREATIVE] on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Dymouxland [BUILD / CREATIVE]. Your game must match the protocol to join, and Steam applies that update.
What uptime does Dymouxland [BUILD / CREATIVE] show, and is it up?
The current status of Dymouxland [BUILD / CREATIVE] is online. Its reported uptime indicates a restart roughly 2 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 October 2026.
Does Dymouxland [BUILD / CREATIVE] perform well?
Over 48 hours the average held at 59 server fps, and the minimum was 31. Entity count reached 94,945, covering buildings, deployables and the rest of the world. Peak memory was 3,187 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do Dymouxland [BUILD / CREATIVE]'s tags stand for?
Tags from Dymouxland [BUILD / CREATIVE], as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts10 (Group limit): The cap is 10 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^c (Creative): Build what you want in a sandbox with gathering removed; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Dymouxland [BUILD / CREATIVE]?
These Rust Server Analytics lists include Dymouxland [BUILD / CREATIVE]: EU Rust servers: live population data, Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does Dymouxland [BUILD / CREATIVE] compare?
Ranked on seven-day player hours, Dymouxland [BUILD / CREATIVE] is #3,656 overall and #1,360 in Europe, within the top 16% of ranked servers.
How many players does Dymouxland [BUILD / CREATIVE] carry?
Of 50 slots, 0 are filled on Dymouxland [BUILD / CREATIVE] at this refresh. Averaging 1 players across seven days, the server reached a peak of 6. The 48-hour peak window is 21:00 UTC, at an average of 5 players.
Map and rules
What settings and rules does Dymouxland [BUILD / CREATIVE] use?
No gather rate is given in the name of Dymouxland [BUILD / CREATIVE]. The cap on group membership is 10 players. build & creative is the game mode, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on Dymouxland [BUILD / CREATIVE]: which one is it?
Dymouxland [BUILD / CREATIVE] uses a procedural map of size 3,750 with seed 1278823929, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to Dymouxland [BUILD / CREATIVE]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 148.251.177.248:28025.