Convergence | Outpost |Vanilla+|QoL|Events|Monthly
Online EU 148.251.138.115:28115 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 01:50 UTC22d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:20 UTC FW28d ago | 1 | halved by day 1 | 5.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Aqua Rust | Server has migrated | EU · quad · monthly · 2 on average | 0 / 50 |
| [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes | EU · quad · monthly · 133 on average | 140 / 250 |
| [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için | EU · quad · monthly · 89 on average | 201 / 350 |
| RustForNoobs.com | Solo Duo Trio Quad | Monthly | EU | EU · quad · monthly · 8 on average | 5 / 200 |
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 5 / 100 |
| [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik | EU · quad · monthly · 1 on average | 0 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Convergence | Outpost |Vanilla+|QoL|Events|Monthly wipe?
With the force wipe, once a month, Convergence | Outpost |Vanilla+|QoL|Events|Monthly wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 22 days 17 hours. Its tags state a wipe schedule of one month.
On Convergence | Outpost |Vanilla+|QoL|Events|Monthly, what happens on wipe day?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server
Which location hosts Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
The EU tag on Convergence | Outpost |Vanilla+|QoL|Events|Monthly lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 148.251.138.115:28115 is its address.
Which Rust version is Convergence | Outpost |Vanilla+|QoL|Events|Monthly on?
The platform is Linux, with Rust network protocol 2634 and build 166494 running on Convergence | Outpost |Vanilla+|QoL|Events|Monthly. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Convergence | Outpost |Vanilla+|QoL|Events|Monthly, and is it online now?
Convergence | Outpost |Vanilla+|QoL|Events|Monthly reports online at the current check. The uptime it reports puts the last restart at about 13 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on Convergence | Outpost |Vanilla+|QoL|Events|Monthly stable?
Over 48 hours the average held at 146 server fps, and the minimum was 30. At its highest the entity count was 147,783, including buildings, deployables and all else. Memory use reached 4,842 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do Convergence | Outpost |Vanilla+|QoL|Events|Monthly's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): The server browser files it under Europe are the tags Convergence | Outpost |Vanilla+|QoL|Events|Monthly publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
The following Rust Server Analytics lists count Convergence | Outpost |Vanilla+|QoL|Events|Monthly among their servers: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Population
Where does Convergence | Outpost |Vanilla+|QoL|Events|Monthly sit among Rust servers?
For player hours over the last seven days, Convergence | Outpost |Vanilla+|QoL|Events|Monthly places #15,289 globally and #2,533 in Europe, in the top 69% of all ranked servers. In the quad peer group, the rank is #616.
At what level does Convergence | Outpost |Vanilla+|QoL|Events|Monthly run its population?
Of 50 slots, 0 are filled on Convergence | Outpost |Vanilla+|QoL|Events|Monthly at this refresh. The seven-day mean for this server is 0 players.
Map and rules
What settings and rules does Convergence | Outpost |Vanilla+|QoL|Events|Monthly use?
The name of Convergence | Outpost |Vanilla+|QoL|Events|Monthly does not state a gather rate. Groups: quad, capped at 4 players. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Convergence | Outpost |Vanilla+|QoL|Events|Monthly: which one is it?
Convergence | Outpost |Vanilla+|QoL|Events|Monthly uses a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.
Connection
How can a player join Convergence | Outpost |Vanilla+|QoL|Events|Monthly?
In the Rust console (F1), enter client.connect 148.251.138.115:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rust.convergencegaming.net is its website.