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Drill-through Server detail

Oxide Plugin Development

Offline 148.227.67.178:28015 checked 45d ago

Drill-through
FilterServeris Oxide Plugin Development
Attributes
moddedoxide
Last refreshed
Players now 1/ 100
7-day average 0 peak –
Rank – score 0
Last wipe 53d ago no schedule published
Next wipe – no wipe seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 39 / 225
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Quick answers

from the figures on this page

Wipe data

On what cycle does Oxide Plugin Development wipe?

With too few of its wipes on record, Oxide Plugin Development's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 53 days 22 hours ago the current world was made.

Server

Which location hosts Oxide Plugin Development?

A region is not published by Oxide Plugin Development. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 148.227.67.178:28015 is its address.

What Rust build does Oxide Plugin Development run?

Rust network protocol 2633 and build 163794 on Linux is the setup for Oxide Plugin Development. Joining requires the same protocol on your game; Steam handles the update.

Is Oxide Plugin Development up, and how steady is its uptime?

The current status is offline for Oxide Plugin Development, with the last sighting 45 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Oxide Plugin Development be read?

Tags from Oxide Plugin Development, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; rustmaps (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Oxide Plugin Development?

These Rust Server Analytics lists include Oxide Plugin Development: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

At what level does Oxide Plugin Development run its population?

Oxide Plugin Development is offline at this refresh; the last contact was 45 days 20 hours ago.

Settings

What settings and rules does Oxide Plugin Development use?

The name of Oxide Plugin Development does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

Connection

What is the way onto Oxide Plugin Development?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 148.227.67.178:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z,rustmaps

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Other

rustmaps
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.