A Shockbyte Rust Server
Online 148.113.24.107:28160 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 14:38 UTC15d ago | 1 | – | running | 0 |
| Mon 12 Oct, 08:23 UTC17d ago | 1 | – | 1.3 days | 1 |
| Sun 11 Oct, 15:10 UTC17d ago | 1 | – | 0.7 days | 1 |
| Sun 11 Oct, 06:24 UTC18d ago | 1 | – | 0.4 days | 0 |
| Thu 8 Oct, 09:54 UTC21d ago | 1 | halved by day 1 | 2.9 days | 0 |
| Wed 7 Oct, 12:06 UTC21d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 130 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 192 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 73 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 17 / 1000 |
Quick answers
from the figures on this pageWipe data
When does A Shockbyte Rust Server wipe?
The next wipe on A Shockbyte Rust Server cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 15 days 19 hours ago the current world was made.
On A Shockbyte Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 1 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.
Server
Which location hosts A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 148.113.24.107:28160.
What Rust build does A Shockbyte Rust Server run?
The platform is Linux, with Rust network protocol 2635 and build 167781 running on A Shockbyte Rust Server. The protocol has to match before you can join; Steam updates it automatically.
What uptime does A Shockbyte Rust Server show, and is it up?
The current status of A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 2 days 15 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 7 October 2026 is when Rust Server Analytics first recorded it.
Is performance on A Shockbyte Rust Server stable?
The 48-hour average was 441 server fps; the low was 402. At its highest the entity count was 48,882, including buildings, deployables and all else. At its highest, memory use was 3,736 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do A Shockbyte Rust Server's tags stand for?
Tags from A Shockbyte Rust Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does A Shockbyte Rust Server hold in the server rankings?
Player hours for the last seven days place A Shockbyte Rust Server at #15,338, in the top 69% of the ranked field.
What is the population of A Shockbyte Rust Server?
A Shockbyte Rust Server holds 0 players of its 1 slots as of the latest update. Averaged across seven days, the population is 0 players.
Map and rules
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on A Shockbyte Rust Server: which one is it?
A procedural map of size 3,000 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 148.113.24.107:28160.