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Drill-through Server detail

FAR: Chill PvE [EU Biweekly]

Online EU 147.93.126.229:28015 checked 7m ago

Drill-through
FilterServeris FAR: Chill PvE [EU Biweekly]
Attributes
biweekly wipes vanillacarbonpve
Last refreshed
Players now 0/ 50
7-day average 4 peak 17
Rank #1,509 top 7% · #604 in EU
Last wipe 13d ago biweekly schedule
Next wipe 7d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
02.557.51001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak15players, last three wipes
crowd held0%else halves by day 8.5

Coming wipes

InWhen, UTCKind
7d 18hThu 5 Nov, 19:00 UTCFW force wipe
14d 17hThu 12 Nov, 18:15 UTCits own
35d 18hThu 3 Dec, 19:00 UTCFW force wipe
42d 17hThu 10 Dec, 18:15 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:15 UTC13d ago 14 – running 1
Thu 1 Oct, 18:14 UTC FW27d ago 12 halved by day 11 14 days 0
Thu 17 Sep, 18:17 UTC41d ago 18 halved by day 6 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
FAR: Serene PvE [EU Biweekly] EU · groups of 5 · biweekly · 2 on average 1 / 25
[EU/UA] GRAND ISLAND PVE EU · groups of 5 · biweekly · 2 on average 0 / 50
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 0 / 100
[EU/GER] Der Aussenposten PvE | Vanilla | Beginners Welcome EU · groups of 8+ · biweekly · 4 on average 0 / 75
LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| EU · groups of 5 · monthly · 3 on average 2 / 100
EU PVE | Vanilla+ | Monthly | Raid Bases | Events | Barouders EU · groups of 6 · monthly · 1 on average 0 / 75

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for FAR: Chill PvE [EU Biweekly]: what is it?

On FAR: Chill PvE [EU Biweekly] the wipe rhythm is every 4 weeks on Thursday at 18:15 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 13 days 6 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Wipe day on FAR: Chill PvE [EU Biweekly]: what should you expect?

The average busiest count over recent wipes is 15 players. Peak population for the latest wipe came 23 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 8.5.

Server details

In which region does FAR: Chill PvE [EU Biweekly] sit?

In Europe, according to its EU tag, sits FAR: Chill PvE [EU Biweekly]. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 147.93.126.229:28015.

Which Rust version is FAR: Chill PvE [EU Biweekly] on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on FAR: Chill PvE [EU Biweekly]. The protocol has to match before you can join; Steam updates it automatically.

What uptime does FAR: Chill PvE [EU Biweekly] show, and is it up?

FAR: Chill PvE [EU Biweekly] reports online at the current check. The uptime it reports puts the last restart at about 21 hours ago. 86% uptime over the last 7 full days, equal to 144 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does FAR: Chill PvE [EU Biweekly] perform well?

Over 48 hours the average held at 29 server fps, and the minimum was 9. Buildings, deployables and all other world objects brought the entity total to 137,916. Memory use reached 4,642 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on FAR: Chill PvE [EU Biweekly] carry?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts5 (Group limit): Teams hold no more than 5; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): The threat comes from the world, not other players; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): The server browser files it under Europe are the tags FAR: Chill PvE [EU Biweekly] publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does FAR: Chill PvE [EU Biweekly] appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include FAR: Chill PvE [EU Biweekly]: EU Rust servers: live population data, Community Rust servers, live, PvE Rust servers by live population and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Where does FAR: Chill PvE [EU Biweekly] sit among Rust servers?

FAR: Chill PvE [EU Biweekly] holds #1,509 on seven-day player hours and #604 in Europe, inside the top 7% of the ranked field.

What is the population of FAR: Chill PvE [EU Biweekly]?

FAR: Chill PvE [EU Biweekly] holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 4 players and a peak of 17. Across the last 48 hours, 20:00 UTC shows the highest average: 7 players.

Map and rules

How is FAR: Chill PvE [EU Biweekly] configured, and what rules apply?

No gather rate is given in the name of FAR: Chill PvE [EU Biweekly]. A maximum of 5 players per group applies. It runs pve, no fighting other players. Community is its listing; it is a community server. The plugin framework is Carbon. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

The map on FAR: Chill PvE [EU Biweekly]: which one is it?

The game generates a procedural map of size 4,250 with seed 1869056560 for FAR: Chill PvE [EU Biweekly]. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join FAR: Chill PvE [EU Biweekly]?

In the Rust console (F1), enter client.connect 147.93.126.229:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/ZTSQ43gcGV.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,EU,^p,gmrust,cs168909,ts5

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts5
Group limit Teams hold no more than 5.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.