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Drill-through Server detail

My Rust server | Powered by AMP

Offline 147.189.172.188:28015 checked 11h ago

Drill-through
FilterServeris My Rust server | Powered by AMP
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,358 top 69%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123404:0011:0018:0001:0008:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510004:0011:0018:0001:0008:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:47 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 154 on average 19 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 13 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does My Rust server | Powered by AMP wipe?

The rhythm of My Rust server | Powered by AMP cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 13 days 3 hours.

On My Rust server | Powered by AMP, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

In which region does My Rust server | Powered by AMP sit?

No region appears in what My Rust server | Powered by AMP publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 147.189.172.188:28015.

Which Rust version is My Rust server | Powered by AMP on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on My Rust server | Powered by AMP. Joining requires the same protocol on your game; Steam handles the update.

What uptime does My Rust server | Powered by AMP show, and is it up?

Last seen 11 hours ago, My Rust server | Powered by AMP now reports offline. The uptime it reports puts the last restart at about 12 days 15 hours ago. 95% uptime over the last 7 full days, equal to 160 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does My Rust server | Powered by AMP perform well?

Server fps averaged 69 over the last 48 hours, with a floor of 50. At its highest the entity count was 111,439, including buildings, deployables and all else. Memory use reached 5,499 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on My Rust server | Powered by AMP be read?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Rust server | Powered by AMP appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Rust server | Powered by AMP among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does My Rust server | Powered by AMP compare?

The seven-day player-hours rank for My Rust server | Powered by AMP is #15,358, inside the top 69% of all ranked servers.

What is the population of My Rust server | Powered by AMP?

My Rust server | Powered by AMP is offline at this refresh; the last contact was 11 hours ago. The population has averaged 0 players over seven days.

Settings

What settings and rules does My Rust server | Powered by AMP use?

The name of My Rust server | Powered by AMP does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for My Rust server | Powered by AMP?

A procedural map of size 4,500 with seed 6738, generated by the game, runs on My Rust server | Powered by AMP. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join My Rust server | Powered by AMP?

In the Rust console (F1), enter client.connect 147.189.172.188:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.