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Drill-through Server detail

Server_210_DevBlog

Offline 146.70.82.20:28015 checked 5d ago

Drill-through
FilterServeris Server_210_DevBlog
Attributes
modded
Last refreshed
Players now 1/ 10
7-day average 1 peak 2
Rank #13,097 top 59%
Last wipe 6d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 153 on average 36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 56 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 13 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 3 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Server_210_DevBlog: what is it?

The rhythm of Server_210_DevBlog cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 6 days 13 hours ago.

Server

Which location hosts Server_210_DevBlog?

A region is not published by Server_210_DevBlog. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 146.70.82.20:28015.

Which Rust version is Server_210_DevBlog on?

On Windows, Server_210_DevBlog runs Rust network protocol 2201. The protocol has to match before you can join; Steam updates it automatically.

Is Server_210_DevBlog up, and how steady is its uptime?

Last seen 5 days 8 hours ago, Server_210_DevBlog now reports offline. Of 120 hours in the last 5 full days, 0 were up: 0%. 23 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Server_210_DevBlog carry?

Tags from Server_210_DevBlog, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; v2201 (Protocol): Joining needs your game on protocol 2201; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): Plugins or settings change the game, so it sits under Modded; hd910d3d2 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Server_210_DevBlog?

These Rust Server Analytics lists include Server_210_DevBlog: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Last wipe: In the last week.

Population

Against other Rust servers, how does Server_210_DevBlog compare?

Player hours for the last seven days place Server_210_DevBlog at #13,097, in the top 59% of the ranked field.

What is the population of Server_210_DevBlog?

The last sighting of Server_210_DevBlog was 5 days 8 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 2.

Map and rules

What are the settings on Server_210_DevBlog, and its rules?

Gather rate is not mentioned in the name of Server_210_DevBlog. Group limits are not published. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Anti-cheat status: VAC off.

What is the map for Server_210_DevBlog?

A procedural map, generated by the game, runs on Server_210_DevBlog.

How to join

How can a player join Server_210_DevBlog?

In the Rust console (F1), enter client.connect 146.70.82.20:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
v2201
Protocol Joining needs your game on protocol 2201.

Mods and access

oxide
Oxide The Oxide (uMod) plugin framework is installed.
modded
Modded Plugins or settings change the game, so it sits under Modded.

Other

hd910d3d2
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
stok
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.