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Drill-through Server detail

4Netplayers Rust Server

Offline 146.0.45.91:28015 checked 2d ago

Drill-through
FilterServeris 4Netplayers Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,409 top 69%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:24 UTC25d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 58 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 53 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 14 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does 4Netplayers Rust Server wipe?

The rhythm of 4Netplayers Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 8 hours.

Wipe day on 4Netplayers Rust Server: what should you expect?

The average busiest count over recent wipes is 4 players. 20 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of 4Netplayers Rust Server?

No region is published by 4Netplayers Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 146.0.45.91:28015.

Which Rust version is 4Netplayers Rust Server on?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is 4Netplayers Rust Server up, and how steady is its uptime?

The current status is offline for 4Netplayers Rust Server, with the last sighting 2 days 1 hours ago. Uptime over the last full days (7) was 71%, or 119 of 168 hours. It entered Rust Server Analytics records on 2 October 2026.

Tags

How should the tags on 4Netplayers Rust Server be read?

gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags 4Netplayers Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does 4Netplayers Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count 4Netplayers Rust Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does 4Netplayers Rust Server hold in the server rankings?

On player hours over seven days, 4Netplayers Rust Server ranks #15,409, within the top 69% of ranked servers.

How many players does 4Netplayers Rust Server carry?

The last sighting of 4Netplayers Rust Server was 2 days 1 hours ago; it is offline at this refresh. The seven-day mean for this server is 0 players.

Settings

How is 4Netplayers Rust Server configured, and what rules apply?

No gather rate is given in the name of 4Netplayers Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for 4Netplayers Rust Server?

The game generates a procedural map of size 2,500 with seed 1234567890 for 4Netplayers Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.

How to join

What is the way onto 4Netplayers Rust Server?

In the Rust console (F1), enter client.connect 146.0.45.91:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.