VIP Stacks Test (local)
Offline 144.6.242.42:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:19 UTC4d ago | – | – | running | 0 |
| Sat 24 Oct, 10:48 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 14:12 UTC7d ago | 1 | – | 1.9 days | 1 |
| Sat 17 Oct, 11:00 UTC12d ago | 1 | held half | 5.1 days | 0 |
| Sun 11 Oct, 07:18 UTC18d ago | 60 | – | 6.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 171 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 182 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 80 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 253 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 344 / 350 |
Quick answers
from the figures on this pageWipe cycle
When does VIP Stacks Test (local) wipe?
The next wipe on VIP Stacks Test (local) cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 4 days 20 hours ago.
On VIP Stacks Test (local), what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
Which location hosts VIP Stacks Test (local)?
A region is not published by VIP Stacks Test (local). A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 144.6.242.42:28015.
Which Rust version is VIP Stacks Test (local) on?
On Windows, VIP Stacks Test (local) runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is VIP Stacks Test (local) up, and how steady is its uptime?
Last seen 3 days 20 hours ago, VIP Stacks Test (local) now reports offline. Of 168 hours in the last 7 full days, 19 were up: 11%. It entered Rust Server Analytics records on 10 October 2026.
Lists and tags
What do VIP Stacks Test (local)'s tags stand for?
The game's server browser reads the tags VIP Stacks Test (local) publishes: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Player slots: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature VIP Stacks Test (local)?
Among the Rust Server Analytics lists VIP Stacks Test (local) fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does VIP Stacks Test (local) hold in the server rankings?
The seven-day player-hours rank for VIP Stacks Test (local) is #7,321, inside the top 33% of all ranked servers.
How many players does VIP Stacks Test (local) carry?
The last sighting of VIP Stacks Test (local) was 3 days 20 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 1.
Settings
What are the settings on VIP Stacks Test (local), and its rules?
No gather rate is given in the name of VIP Stacks Test (local). No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for VIP Stacks Test (local)?
A procedural map, generated by the game, runs on VIP Stacks Test (local).
How to join
How do you connect to VIP Stacks Test (local)?
In the Rust console (F1), enter client.connect 144.6.242.42:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.