DFAM Server
Online NA 144.48.104.42:28085 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:22 UTC, in 8h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8h | Thu 29 Oct, 18:22 UTC | its own |
| 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 8h | Thu 12 Nov, 18:22 UTC | its own |
| 21d 8h | Thu 19 Nov, 18:22 UTC | its own |
| 28d 8h | Thu 26 Nov, 18:22 UTC | its own |
| 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 8h | Thu 10 Dec, 18:22 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:22 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events | NA · groups of 150+ · weekly · 4 on average | 0 / 50 |
| [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W | NA · groups of 8+ · 1x · weekly · 2 on average | 0 / 75 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 104 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 106 on average | 33 / 200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 29 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 24 / 200 |
Quick answers
from the figures on this pageWipe data
When does DFAM Server wipe?
The prediction follows its tag, because too few of DFAM Server's wipes are on record to confirm the schedule. Thursday 29 October at 18:22 UTC is when its next wipe is due. The world now in play was created 13 days 15 hours ago. The tags list a wipe schedule of one week.
Wipe day on DFAM Server: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 33 hours in.
Server details
In which region does DFAM Server sit?
Its NA tag puts DFAM Server in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 144.48.104.42:28085.
Which Rust version is DFAM Server on?
Rust network protocol 2635 and build 167781 on Linux is the setup for DFAM Server. Your game must match the protocol to join, and Steam applies that update.
Is DFAM Server up, and how steady is its uptime?
The current status of DFAM Server is online. About 6 days 10 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 8 October 2026 is when Rust Server Analytics first recorded it.
Is performance on DFAM Server stable?
Server fps averaged 81 over the last 48 hours, with a floor of 48. Buildings, deployables and all other world objects brought the entity total to 72,380. At its highest, memory use was 3,071 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do DFAM Server's tags stand for?
The game's server browser reads the tags DFAM Server publishes: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes each week; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): North America is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does DFAM Server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count DFAM Server among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does DFAM Server compare?
Ranked on seven-day player hours, DFAM Server is #14,556 overall and #1,455 in North America, within the top 65% of ranked servers.
At what level does DFAM Server run its population?
DFAM Server holds 0 players of its 100 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1.
Map and rules
What settings and rules does DFAM Server use?
No gather rate is given in the name of DFAM Server. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for DFAM Server?
A procedural map of size 3,500 with seed 417976064, generated by the game, runs on DFAM Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to DFAM Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 144.48.104.42:28085.