No-Rust
Offline 144.48.104.118:28015 checked 8h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 01:01 UTC25d ago | 1 | – | running | 0 |
| Sat 3 Oct, 04:25 UTC26d ago | 1 | – | 0.9 days | 1 |
| Fri 2 Oct, 01:24 UTC27d ago | 1 | – | 1.1 days | 1 |
| Sun 20 Sep, 03:47 UTC39d ago | 1 | halved by day 2 | 11.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 171 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 351 / 350 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 249 / 700 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does No-Rust wipe?
No next wipe can be predicted for No-Rust, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 9 hours ago the current world was made.
On No-Rust, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 2.
Server
Which location hosts No-Rust?
No region is published by No-Rust. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 144.48.104.118:28015.
What Rust build does No-Rust run?
On Windows, No-Rust runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does No-Rust show, and is it up?
Last seen 8 hours ago, No-Rust now reports offline. The uptime it reports puts the last restart at about 3 hours ago. 15% uptime over the last 7 full days, equal to 25 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.
Does No-Rust perform well?
Server fps averaged 98 over the last 48 hours, with a floor of 88. Buildings, deployables and all other world objects brought the entity total to 95,678. Memory use reached 2,105 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on No-Rust carry?
gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): 30 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags No-Rust publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature No-Rust?
The following Rust Server Analytics lists count No-Rust among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does No-Rust compare?
On player hours over seven days, No-Rust ranks #5,865, within the top 26% of ranked servers.
What is the population of No-Rust?
The last sighting of No-Rust was 8 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 1. Across the last 48 hours, 04:00 UTC shows the highest average: 1 players.
Map and rules
What settings and rules does No-Rust use?
The name of No-Rust does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.
What is the map for No-Rust?
A procedural map of size 4,000 with seed 571830266, generated by the game, runs on No-Rust. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join No-Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 144.48.104.118:28015.