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Drill-through Server detail

TestSrv1

Offline NA 143.59.126.133:28002 checked 29d ago

Drill-through
FilterServeris TestSrv1
Attributes
monthly wipes oxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #16,178 top 68% · #1624 in NA
Last wipe 29d ago monthly schedule
Next wipe 7d 4h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 68% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap0.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 4hThu 5 Nov, 19:00 UTCFW force wipe
35d 4hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Tue 29 SepTue 29 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 21:25 UTC29d ago 1 – running 0
Tue 29 Sep, 13:23 UTC30d ago 1 – 0.3 days 0
Tue 29 Sep, 00:09 UTC30d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 19 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 15 / 200
Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average 4 / 100
MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average 7 / 50
[US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 11 on average 1 / 150
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average 3 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for TestSrv1: what is it?

The force wipe is the only wipe for TestSrv1, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 29 days 14 hours. Its tags state a wipe schedule of one month.

On TestSrv1, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

In which region does TestSrv1 sit?

In North America, according to its NA tag, sits TestSrv1. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 143.59.126.133:28002.

What Rust build does TestSrv1 run?

On Windows, TestSrv1 runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.

What uptime does TestSrv1 show, and is it up?

Last seen 29 days 13 hours ago, TestSrv1 now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 28 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do TestSrv1's tags stand for?

The game's server browser reads the tags TestSrv1 publishes: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature TestSrv1?

These Rust Server Analytics lists include TestSrv1: Community Rust servers, live, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Where does TestSrv1 sit among Rust servers?

TestSrv1 holds #16,178 on seven-day player hours and #1,624 in North America, inside the top 68% of the ranked field.

How many players does TestSrv1 carry?

The last sighting of TestSrv1 was 29 days 13 hours ago; it is offline at this refresh.

Settings

What settings and rules does TestSrv1 use?

Gather rate is not mentioned in the name of TestSrv1. The default group cap of 8 players applies. pve is the game mode, no fighting other players. In the server browser, it appears under Community. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TestSrv1?

TestSrv1 uses a procedural map, which the game generates.

Connection

How do you connect to TestSrv1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 143.59.126.133:28002.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,NA,^p,gmvanilla,cs165217,ts8,^o

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.