TestSrv1
Offline NA 143.59.126.130:28002 checked 29d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 20:59 UTC29d ago | 0 | – | running | 1 |
| Wed 30 Sep, 00:04 UTC30d ago | 1 | – | 0.9 days | 0 |
| Tue 29 Sep, 18:02 UTC30d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 11:37 UTC30d ago | 1 | – | 0.3 days | 1 |
| Tue 29 Sep, 02:53 UTC31d ago | 1 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 52 on average | 61 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 30 on average | 39 / 200 |
| Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 12 on average | 17 / 100 |
| MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 13 / 50 |
| [US] PureRust | PvE | No Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 10 on average | 11 / 150 |
| Stillwater Shores PVE | PVP | NA · groups of 30+ · monthly · 6 on average | 9 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does TestSrv1 wipe?
Once a month TestSrv1 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 29 days 5 hours ago. The tags carry a monthly wipe schedule.
Wipe day on TestSrv1: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 1 hours in.
Server
In which region does TestSrv1 sit?
Its NA tag puts TestSrv1 in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 143.59.126.130:28002.
What Rust build does TestSrv1 run?
On Linux, TestSrv1 runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.
How reliable is TestSrv1, and is it online now?
Offline at this refresh: TestSrv1, last seen 29 days 5 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on TestSrv1 carry?
The game's server browser reads the tags TestSrv1 publishes: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; NA (North America): Its browser listing sits in North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature TestSrv1?
These Rust Server Analytics lists include TestSrv1: Community Rust servers, live, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does TestSrv1 sit among Rust servers?
Ranked on seven-day player hours, TestSrv1 is #16,717 overall and #1,678 in North America, within the top 70% of ranked servers.
At what level does TestSrv1 run its population?
No response from TestSrv1 at the latest check, with a last sighting 29 days 5 hours ago.
Settings
What are the settings on TestSrv1, and its rules?
The name of TestSrv1 does not state a gather rate. The default group cap of 8 players applies. pve is the game mode, no fighting other players. Community is its listing; it is a community server. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for TestSrv1?
The game generates a procedural map for TestSrv1.
Connection
How do you connect to TestSrv1?
In the Rust console (F1), enter client.connect 143.59.126.130:28002. Launch Rust on this page also works, opening Rust through Steam and connecting you.