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Drill-through Server detail

【炮炮PVE启蒙】测试

Offline EA 143.246.53.39:28015 checked 14d ago

Drill-through
FilterServeris 【炮炮PVE启蒙】测试
Attributes
biweekly wipes vanillamoddedoxidepve
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #14,138 top 65% · #477 in EA
Last wipe 18d ago biweekly schedule
Next wipe 7d 15h Thu 5 Nov, 19:00 UTC FW
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct13 Oct16 Oct18 Oct21 Oct

Top 65% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

Coming wipes

InWhen, UTCKind
7d 15hThu 5 Nov, 19:00 UTCFW force wipe
9d 12hSat 7 Nov, 16:16 UTCits own
23d 12hSat 21 Nov, 16:16 UTCits own
35d 15hThu 3 Dec, 19:00 UTCFW force wipe
37d 12hSat 5 Dec, 16:16 UTCits own

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:16 UTC18d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 37 / 200
[JP][PvE]mameserver初心者おいで! EA · groups of 8+ · biweekly · 8 on average 5 / 65
JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド EA · groups of 1000+ · 1x · biweekly · 7 on average 5 / 69
[喜相逢] PVE丨仿官原倍丨萌新养老 EA · groups of 12+ · biweekly · 5 on average 2 / 100
[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎 EA · groups of 16+ · biweekly · 4 on average 2 / 50
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老 EA · groups of 8+ · biweekly · 3 on average 3 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does 【炮炮PVE启蒙】测试 wipe?

The tag sets the prediction: too few of 【炮炮PVE启蒙】测试's wipes are on record to confirm its schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 18 days 11 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Server details

What is the hosting location of 【炮炮PVE启蒙】测试?

The EA tag on 【炮炮PVE启蒙】测试 lists it in Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 143.246.53.39:28015 is its address.

Which Rust version is 【炮炮PVE启蒙】测试 on?

On Windows, 【炮炮PVE启蒙】测试 runs Rust network protocol 2634 and build 167058. Your game must match the protocol to join, and Steam applies that update.

What uptime does 【炮炮PVE启蒙】测试 show, and is it up?

The current status is offline for 【炮炮PVE启蒙】测试, with the last sighting 14 days 3 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 8 October 2026.

Tags

Which meanings do the tags on 【炮炮PVE启蒙】测试 carry?

The game's server browser reads the tags 【炮炮PVE启蒙】测试 publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does 【炮炮PVE启蒙】测试 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count 【炮炮PVE启蒙】测试 among their servers: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

Where does 【炮炮PVE启蒙】测试 sit among Rust servers?

【炮炮PVE启蒙】测试 holds #14,138 on seven-day player hours and #477 in Asia, inside the top 65% of the ranked field.

At what level does 【炮炮PVE启蒙】测试 run its population?

【炮炮PVE启蒙】测试 is offline at this refresh; the last contact was 14 days 3 hours ago.

Settings

What are the settings on 【炮炮PVE启蒙】测试, and its rules?

No gather rate is given in the name of 【炮炮PVE启蒙】测试. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

What is the map for 【炮炮PVE启蒙】测试?

The game generates a procedural map for 【炮炮PVE启蒙】测试.

How to join

What is the way onto 【炮炮PVE启蒙】测试?

In the Rust console (F1), enter client.connect 143.246.53.39:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,^v,EA,^p,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Player slots: 1.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167058
Build Game build: 167058.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.