A LOW.MS Rust Server
Online 142.91.157.252:28025 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:58 UTC1d ago | – | – | running | 0 |
| Fri 23 Oct, 11:06 UTC5d ago | 2 | held half | 4.2 days | 0 |
| Tue 20 Oct, 22:08 UTC8d ago | 2 | held half | 2.5 days | 0 |
| Sat 17 Oct, 21:13 UTC11d ago | 1 | halved by day 1 | 3 days | 0 |
| Thu 15 Oct, 21:14 UTC13d ago | 3 | halved by day 1 | 2 days | 0 |
| Tue 13 Oct, 19:41 UTC15d ago | 1 | held half | 2.1 days | 0 |
| Fri 9 Oct, 14:42 UTC19d ago | 3 | halved by day 2 | 4.2 days | 0 |
| Sat 3 Oct, 18:19 UTC25d ago | 2 | held half | 5.8 days | 0 |
| Thu 1 Oct, 19:38 UTC FW27d ago | 2 | – | 1.9 days | 0 |
| Tue 29 Sep, 12:12 UTC29d ago | 6 | halved by day 1 | 2.3 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 46 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 45 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 44 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does A LOW.MS Rust Server wipe?
The next wipe on A LOW.MS Rust Server cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 5 days 13 hours.
On A LOW.MS Rust Server, what happens on wipe day?
Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 5 hours in. Recent wipes held the crowd above half that peak until the next wipe in 60% of cases. By day 1 it had fallen below half where the hold failed.
Server
What is the hosting location of A LOW.MS Rust Server?
No region is published by A LOW.MS Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 142.91.157.252:28025.
Which Rust version is A LOW.MS Rust Server on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on A LOW.MS Rust Server. The protocol has to match before you can join; Steam updates it automatically.
Is A LOW.MS Rust Server up, and how steady is its uptime?
The current status of A LOW.MS Rust Server is online. Its reported uptime indicates a restart roughly 4 hours ago. Uptime over the last full days (7) was 86%, or 144 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.
Is performance on A LOW.MS Rust Server stable?
Over 48 hours the average held at 216 server fps, and the minimum was 97. Entity count reached 170,391, covering buildings, deployables and the rest of the world. Peak memory was 2,841 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on A LOW.MS Rust Server carry?
The game's server browser reads the tags A LOW.MS Rust Server publishes: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does A LOW.MS Rust Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include A LOW.MS Rust Server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does A LOW.MS Rust Server hold in the server rankings?
The seven-day player-hours rank for A LOW.MS Rust Server is #6,390, inside the top 29% of all ranked servers.
At what level does A LOW.MS Rust Server run its population?
Population at the current refresh: 0 players on A LOW.MS Rust Server, against 50 slots. Seven-day figures: an average of 0 players and a peak of 3. Across the last 48 hours, 17:00 UTC shows the highest average: 1 players.
Map and rules
How is A LOW.MS Rust Server configured, and what rules apply?
Gather rate is not mentioned in the name of A LOW.MS Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.
The map on A LOW.MS Rust Server: which one is it?
A LOW.MS Rust Server uses a procedural map of size 2,000 with seed 2011482507, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto A LOW.MS Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 142.91.157.252:28025.