HordeMind Dev
Offline 142.183.237.42:28015 checked 10h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 59 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 96 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 31 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does HordeMind Dev wipe?
Too few wipes on record for HordeMind Dev to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 5 days 23 hours.
Server
What is the hosting location of HordeMind Dev?
No region is published by HordeMind Dev. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 142.183.237.42:28015 is its address.
What Rust build does HordeMind Dev run?
On Windows, HordeMind Dev runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is HordeMind Dev, and is it online now?
Offline at this refresh: HordeMind Dev, last seen 10 hours ago. 79% uptime over the last 1 full day, equal to 19 of 24 hours. The first sighting of it by Rust Server Analytics was on 27 October 2026.
Tags
What do HordeMind Dev's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp8 (Max players): 8 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags HordeMind Dev publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does HordeMind Dev appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include HordeMind Dev: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does HordeMind Dev sit among Rust servers?
The seven-day player-hours rank for HordeMind Dev is #15,341, inside the top 69% of all ranked servers.
At what level does HordeMind Dev run its population?
HordeMind Dev is offline at this refresh; the last contact was 10 hours ago. The seven-day mean for this server is 0 players.
Map and rules
What are the settings on HordeMind Dev, and its rules?
The name of HordeMind Dev does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on HordeMind Dev: which one is it?
HordeMind Dev uses a procedural map, which the game generates.
How to join
How can a player join HordeMind Dev?
In the Rust console (F1), enter client.connect 142.183.237.42:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.