Rust Server Analytics 60,014 players11,706 servers
All servers
Drill-through Server detail

HordeMind Dev

Offline 142.183.237.14:28015 checked 2d ago

Drill-through
FilterServeris HordeMind Dev
Attributes
moddedoxide
Last refreshed
Players now 0/ 8
7-day average 0 peak –
Rank #15,262 top 69%
Last wipe 6d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 44 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 182 / 215

Quick answers

from the figures on this page

Wipe cycle

When does HordeMind Dev wipe?

With too few of its wipes on record, HordeMind Dev's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 6 days 17 hours.

Server

In which region does HordeMind Dev sit?

No region is published by HordeMind Dev. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 142.183.237.14:28015.

What Rust build does HordeMind Dev run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on HordeMind Dev. The protocol has to match before you can join; Steam updates it automatically.

What uptime does HordeMind Dev show, and is it up?

Last seen 2 days 11 hours ago, HordeMind Dev now reports offline. Of 144 hours in the last 6 full days, 86 were up: 60%. The first sighting of it by Rust Server Analytics was on 23 October 2026.

Lists and tags

How should the tags on HordeMind Dev be read?

Tags from HordeMind Dev, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp8 (Max players): Capacity of 8 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does HordeMind Dev appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists HordeMind Dev fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does HordeMind Dev hold in the server rankings?

On player hours over seven days, HordeMind Dev ranks #15,262, within the top 69% of ranked servers.

What is the population of HordeMind Dev?

HordeMind Dev is offline at this refresh; the last contact was 2 days 11 hours ago. The population has averaged 0 players over seven days.

Settings

How is HordeMind Dev configured, and what rules apply?

Gather rate is not mentioned in the name of HordeMind Dev. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on HordeMind Dev: which one is it?

The game generates a procedural map for HordeMind Dev.

How to join

What is the way onto HordeMind Dev?

In the Rust console (F1), enter client.connect 142.183.237.14:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp8
Max players Capacity of 8 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.