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Drill-through Server detail

AMP Powered Rust Server

Online 142.172.95.156:28015 checked 10m ago

Drill-through
FilterServeris AMP Powered Rust Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak 2
Rank #7,547 top 34%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:32 UTC6d ago 1 – running 0
Wed 21 Oct, 18:07 UTC7d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 147 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 45 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 18 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does AMP Powered Rust Server wipe?

The rhythm of AMP Powered Rust Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 6 days 13 hours ago.

On AMP Powered Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe the crowd peaked.

Server details

Which location hosts AMP Powered Rust Server?

No region appears in what AMP Powered Rust Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 142.172.95.156:28015.

What Rust build does AMP Powered Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is the setup for AMP Powered Rust Server. Joining requires the same protocol on your game; Steam handles the update.

Is AMP Powered Rust Server up, and how steady is its uptime?

As of the latest refresh, AMP Powered Rust Server is online. About 3 days 13 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 98%, or 165 of 168 hours. 21 October 2026 is when Rust Server Analytics first recorded it.

What performance does AMP Powered Rust Server show?

The 48-hour average was 235 server fps; the low was 193. Buildings, deployables and all other world objects brought the entity total to 47,347. Peak memory was 4,198 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do AMP Powered Rust Server's tags stand for?

Tags from AMP Powered Rust Server, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature AMP Powered Rust Server?

These Rust Server Analytics lists include AMP Powered Rust Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does AMP Powered Rust Server sit among Rust servers?

Player hours for the last seven days place AMP Powered Rust Server at #7,547, in the top 34% of the ranked field.

At what level does AMP Powered Rust Server run its population?

AMP Powered Rust Server holds 0 players of its 10 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. Across the last 48 hours, 02:00 UTC shows the highest average: 1 players.

Settings

What settings and rules does AMP Powered Rust Server use?

Gather rate is not mentioned in the name of AMP Powered Rust Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for AMP Powered Rust Server?

The game generates a procedural map of size 3,000 with seed 396664 for AMP Powered Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join AMP Powered Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 142.172.95.156:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.