Day After Tomorrow Zombie
Offline 141.95.34.176:25783 checked 21d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 21:23 UTC30d ago | 1 | – | running | 0 |
| Sat 19 Sep, 16:56 UTC40d ago | 2 | halved by day 6 | 10.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 61 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 109 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 110 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346 / 350 |
Quick answers
from the figures on this pageWipe data
When does Day After Tomorrow Zombie wipe?
The rhythm of Day After Tomorrow Zombie cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 30 days ago the current world was made.
On Day After Tomorrow Zombie, what happens on wipe day?
Recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 6 it had fallen below half where the hold failed.
Server details
In which region does Day After Tomorrow Zombie sit?
No region appears in what Day After Tomorrow Zombie publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 141.95.34.176:25783 is its address.
Which Rust version is Day After Tomorrow Zombie on?
On Linux, Day After Tomorrow Zombie runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Day After Tomorrow Zombie show, and is it up?
The current status is offline for Day After Tomorrow Zombie, with the last sighting 21 days 10 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Lists and tags
What do Day After Tomorrow Zombie's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins are the tags Day After Tomorrow Zombie publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Day After Tomorrow Zombie appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Day After Tomorrow Zombie fits are: Modded Rust servers: live data and Rust servers with zombies in the name. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Day After Tomorrow Zombie hold in the server rankings?
Player hours for the last seven days place Day After Tomorrow Zombie at #15,886, in the top 72% of the ranked field.
How many players does Day After Tomorrow Zombie carry?
The last sighting of Day After Tomorrow Zombie was 21 days 10 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does Day After Tomorrow Zombie use?
The name of Day After Tomorrow Zombie does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Anti-cheat status: VAC on.
The map on Day After Tomorrow Zombie: which one is it?
The game generates a procedural map of size 4,000 with seed 1996107046 for Day After Tomorrow Zombie. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto Day After Tomorrow Zombie?
In the Rust console (F1), enter client.connect 141.95.34.176:25783. Launch Rust on this page also works, opening Rust through Steam and connecting you.