Rust Server Analytics 57,218 players11,715 servers
All servers
Drill-through Server detail

Speedy's test Server

Offline 141.255.125.180:28015 checked 2d ago

Drill-through
FilterServeris Speedy's test Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #9,503 top 43%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:43 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 77 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Speedy's test Server wipe?

Too few wipes on record for Speedy's test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 11 days 14 hours.

On Speedy's test Server, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 45 hours after it began.

Server

In which region does Speedy's test Server sit?

A region is not published by Speedy's test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 141.255.125.180:28015.

What Rust build does Speedy's test Server run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Speedy's test Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Speedy's test Server show, and is it up?

The current status is offline for Speedy's test Server, with the last sighting 2 days 16 hours ago. Of 168 hours in the last 7 full days, 9 were up: 5%. The first sighting of it by Rust Server Analytics was on 16 October 2026.

Lists and tags

What do Speedy's test Server's tags stand for?

Tags from Speedy's test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Speedy's test Server?

The following Rust Server Analytics lists count Speedy's test Server among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does Speedy's test Server sit among Rust servers?

The seven-day player-hours rank for Speedy's test Server is #9,503, inside the top 43% of all ranked servers.

What is the population of Speedy's test Server?

Speedy's test Server is offline at this refresh; the last contact was 2 days 16 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Settings

What settings and rules does Speedy's test Server use?

No gather rate is given in the name of Speedy's test Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for Speedy's test Server?

A procedural map, generated by the game, runs on Speedy's test Server.

Connection

How can a player join Speedy's test Server?

In the Rust console (F1), enter client.connect 141.255.125.180:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.