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Drill-through Server detail

Velocity | US | PvP | MAX 4 | x2 |

Online NA 141.11.104.104:28030 checked 9m ago

Drill-through
FilterServeris Velocity | US | PvP | MAX 4 | x2 |
Attributes
2x quad biweekly wipes vanillamoddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 0 peak 2
Rank #7,245 top 33% · #1101 in NA
Last wipe 6d ago biweekly schedule
Next wipe 4h Thu 29 Oct, 11:09 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 59% in NA, and #404 of the quad servers (top 49%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 11:09 UTC, in 4h. Every Thursday at 11:09 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
4hThu 29 Oct, 11:09 UTCits own
7d 12hThu 5 Nov, 19:00 UTCFW force wipe
14d 4hThu 12 Nov, 11:09 UTCits own
21d 4hThu 19 Nov, 11:09 UTCits own
28d 4hThu 26 Nov, 11:09 UTCits own
35d 12hThu 3 Dec, 19:00 UTCFW force wipe
42d 4hThu 10 Dec, 11:09 UTCits own

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:09 UTC6d ago 0 – running 0
Thu 15 Oct, 11:11 UTC13d ago 0 – 7 days 0
Thu 8 Oct, 11:09 UTC20d ago 0 – 7 days 0
Fri 2 Oct, 02:54 UTC27d ago 0 – 6.3 days 0
Thu 1 Oct, 11:10 UTC27d ago 1 – 0.7 days 1
Wed 30 Sep, 22:10 UTC28d ago 1 – 0.5 days 0
Thu 24 Sep, 11:09 UTC34d ago 0 – 6.5 days 0
Thu 17 Sep, 11:13 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge NA · quad · 5x · biweekly · 9 on average 1 / 100
GOBLINGAMING | 5X PVE | NOOB FRIENDLY NA · quad · 5x · biweekly · 4 on average 1 / 40
Reforged Hybrid | PvE/PvP Zones | Zombies | Events NA · quad · monthly · 20 on average 15 / 140
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| NA · groups of 15+ · 2x · biweekly · 13 on average 8 / 100
ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY NA · groups of 8+ · 2x · biweekly · 2 on average 2 / 50
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| NA · quad · 4x · monthly · 1 on average 0 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Velocity | US | PvP | MAX 4 | x2 |: what is it?

Velocity | US | PvP | MAX 4 | x2 | follows a wipe rhythm of every Thursday at 11:09 UTC. Thursday 29 October at 11:09 UTC is when its next wipe is due. 6 days 19 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

Wipe day on Velocity | US | PvP | MAX 4 | x2 |: what should you expect?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

Which location hosts Velocity | US | PvP | MAX 4 | x2 |?

Its NA tag puts Velocity | US | PvP | MAX 4 | x2 | in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 141.11.104.104:28030.

Which Rust version is Velocity | US | PvP | MAX 4 | x2 | on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Velocity | US | PvP | MAX 4 | x2 |. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Velocity | US | PvP | MAX 4 | x2 | show, and is it up?

Velocity | US | PvP | MAX 4 | x2 | reports online at the current check. Its reported uptime indicates a restart roughly 1 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Velocity | US | PvP | MAX 4 | x2 | perform well?

The 48-hour average was 209 server fps; the low was 180. Entity count reached 68,704, covering buildings, deployables and the rest of the world. Peak memory was 2,492 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do Velocity | US | PvP | MAX 4 | x2 |'s tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): North America is the region it appears under in the browser are the tags Velocity | US | PvP | MAX 4 | x2 | publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Velocity | US | PvP | MAX 4 | x2 | appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Velocity | US | PvP | MAX 4 | x2 | fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Player numbers

Against other Rust servers, how does Velocity | US | PvP | MAX 4 | x2 | compare?

Ranked on seven-day player hours, Velocity | US | PvP | MAX 4 | x2 | is #7,245 overall and #1,101 in North America, within the top 33% of ranked servers. The quad segment places it at #404.

How many players does Velocity | US | PvP | MAX 4 | x2 | carry?

Of 100 slots, 0 are filled on Velocity | US | PvP | MAX 4 | x2 | at this refresh. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 15:00 UTC, at an average of 1 players.

Map and rules

How is Velocity | US | PvP | MAX 4 | x2 | configured, and what rules apply?

Velocity | US | PvP | MAX 4 | x2 | names a 2x gather rate. Up to 4 players can form a group (quad). It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Velocity | US | PvP | MAX 4 | x2 |: which one is it?

The game generates a procedural map of size 3,500 with seed 511457755 for Velocity | US | PvP | MAX 4 | x2 |. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Velocity | US | PvP | MAX 4 | x2 |?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 141.11.104.104:28030.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts4
Group limit Team size is capped at 4.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.