Velocity | US | PvP | MAX 4 | x2 |
Online NA 141.11.104.104:28030 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 59% in NA, and #404 of the quad servers (top 49%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 11:09 UTC, in 4h. Every Thursday at 11:09 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 4h | Thu 29 Oct, 11:09 UTC | its own |
| 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 4h | Thu 12 Nov, 11:09 UTC | its own |
| 21d 4h | Thu 19 Nov, 11:09 UTC | its own |
| 28d 4h | Thu 26 Nov, 11:09 UTC | its own |
| 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 4h | Thu 10 Dec, 11:09 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 11:09 UTC6d ago | 0 | – | running | 0 |
| Thu 15 Oct, 11:11 UTC13d ago | 0 | – | 7 days | 0 |
| Thu 8 Oct, 11:09 UTC20d ago | 0 | – | 7 days | 0 |
| Fri 2 Oct, 02:54 UTC27d ago | 0 | – | 6.3 days | 0 |
| Thu 1 Oct, 11:10 UTC27d ago | 1 | – | 0.7 days | 1 |
| Wed 30 Sep, 22:10 UTC28d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 11:09 UTC34d ago | 0 | – | 6.5 days | 0 |
| Thu 17 Sep, 11:13 UTC41d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge | NA · quad · 5x · biweekly · 9 on average | 1 / 100 |
| GOBLINGAMING | 5X PVE | NOOB FRIENDLY | NA · quad · 5x · biweekly · 4 on average | 1 / 40 |
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 15 / 140 |
| [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| | NA · groups of 15+ · 2x · biweekly · 13 on average | 8 / 100 |
| ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY | NA · groups of 8+ · 2x · biweekly · 2 on average | 2 / 50 |
| Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| | NA · quad · 4x · monthly · 1 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Velocity | US | PvP | MAX 4 | x2 |: what is it?
Velocity | US | PvP | MAX 4 | x2 | follows a wipe rhythm of every Thursday at 11:09 UTC. Thursday 29 October at 11:09 UTC is when its next wipe is due. 6 days 19 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.
Wipe day on Velocity | US | PvP | MAX 4 | x2 |: what should you expect?
The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
Which location hosts Velocity | US | PvP | MAX 4 | x2 |?
Its NA tag puts Velocity | US | PvP | MAX 4 | x2 | in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 141.11.104.104:28030.
Which Rust version is Velocity | US | PvP | MAX 4 | x2 | on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Velocity | US | PvP | MAX 4 | x2 |. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Velocity | US | PvP | MAX 4 | x2 | show, and is it up?
Velocity | US | PvP | MAX 4 | x2 | reports online at the current check. Its reported uptime indicates a restart roughly 1 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Velocity | US | PvP | MAX 4 | x2 | perform well?
The 48-hour average was 209 server fps; the low was 180. Entity count reached 68,704, covering buildings, deployables and the rest of the world. Peak memory was 2,492 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do Velocity | US | PvP | MAX 4 | x2 |'s tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): North America is the region it appears under in the browser are the tags Velocity | US | PvP | MAX 4 | x2 | publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Velocity | US | PvP | MAX 4 | x2 | appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Velocity | US | PvP | MAX 4 | x2 | fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Player numbers
Against other Rust servers, how does Velocity | US | PvP | MAX 4 | x2 | compare?
Ranked on seven-day player hours, Velocity | US | PvP | MAX 4 | x2 | is #7,245 overall and #1,101 in North America, within the top 33% of ranked servers. The quad segment places it at #404.
How many players does Velocity | US | PvP | MAX 4 | x2 | carry?
Of 100 slots, 0 are filled on Velocity | US | PvP | MAX 4 | x2 | at this refresh. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 15:00 UTC, at an average of 1 players.
Map and rules
How is Velocity | US | PvP | MAX 4 | x2 | configured, and what rules apply?
Velocity | US | PvP | MAX 4 | x2 | names a 2x gather rate. Up to 4 players can form a group (quad). It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Velocity | US | PvP | MAX 4 | x2 |: which one is it?
The game generates a procedural map of size 3,500 with seed 511457755 for Velocity | US | PvP | MAX 4 | x2 |. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join Velocity | US | PvP | MAX 4 | x2 |?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 141.11.104.104:28030.