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Drill-through Server detail

Core Community | Hub & Lobby

Offline 141.101.175.152:28015 checked 11d ago

Drill-through
FilterServeris Core Community | Hub & Lobby
Attributes
moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,327 top 70%
Last wipe 11d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average 132 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average 226 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 30 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 95 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 29 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 58 / 100

Quick answers

from the figures on this page

Wipe data

When does Core Community | Hub & Lobby wipe?

Too few wipes on record for Core Community | Hub & Lobby to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 11 days 17 hours ago.

Server

What is the hosting location of Core Community | Hub & Lobby?

No region is published by Core Community | Hub & Lobby. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 141.101.175.152:28015.

What Rust build does Core Community | Hub & Lobby run?

The platform is Windows, with Rust network protocol 2634 and build 167398 running on Core Community | Hub & Lobby. Your game must match the protocol to join, and Steam applies that update.

Is Core Community | Hub & Lobby up, and how steady is its uptime?

The current status is offline for Core Community | Hub & Lobby, with the last sighting 11 days 12 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 October 2026.

Lists and tags

What do Core Community | Hub & Lobby's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Build number 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Core Community | Hub & Lobby publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Core Community | Hub & Lobby?

Among the Rust Server Analytics lists Core Community | Hub & Lobby fits are: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does Core Community | Hub & Lobby compare?

On player hours over seven days, Core Community | Hub & Lobby ranks #15,327, within the top 70% of ranked servers.

What is the population of Core Community | Hub & Lobby?

No response from Core Community | Hub & Lobby at the latest check, with a last sighting 11 days 12 hours ago.

Settings

What are the settings on Core Community | Hub & Lobby, and its rules?

No gather rate is given in the name of Core Community | Hub & Lobby. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for Core Community | Hub & Lobby?

Core Community | Hub & Lobby uses a procedural map, which the game generates.

Connection

How do you connect to Core Community | Hub & Lobby?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 141.101.175.152:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build Build number 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.