Core Community | Raid Simulator
Offline 141.101.175.121:28035 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 132 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 192 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 71 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Core Community | Raid Simulator: what is it?
The rhythm of Core Community | Raid Simulator cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 11 days 13 hours ago the current world was made.
Server
Which location hosts Core Community | Raid Simulator?
A region is not published by Core Community | Raid Simulator. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 141.101.175.121:28035.
What Rust build does Core Community | Raid Simulator run?
Rust network protocol 2634 and build 167398 on Windows is the setup for Core Community | Raid Simulator. Your game must match the protocol to join, and Steam applies that update.
How reliable is Core Community | Raid Simulator, and is it online now?
The current status is offline for Core Community | Raid Simulator, with the last sighting 6 days 17 hours ago. Uptime over the last full days (7) was 1%, or 1 of 168 hours. 19 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Core Community | Raid Simulator carry?
The game's server browser reads the tags Core Community | Raid Simulator publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Core Community | Raid Simulator appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Core Community | Raid Simulator: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does Core Community | Raid Simulator compare?
On player hours over seven days, Core Community | Raid Simulator ranks #15,335, within the top 69% of ranked servers.
At what level does Core Community | Raid Simulator run its population?
The last sighting of Core Community | Raid Simulator was 6 days 17 hours ago; it is offline at this refresh. The seven-day mean for this server is 0 players.
Settings
What are the settings on Core Community | Raid Simulator, and its rules?
Gather rate is not mentioned in the name of Core Community | Raid Simulator. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on Core Community | Raid Simulator: which one is it?
Core Community | Raid Simulator uses a procedural map, which the game generates.
Connection
How can a player join Core Community | Raid Simulator?
In the Rust console (F1), enter client.connect 141.101.175.121:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you.