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Drill-through Server detail

Core Community | Hub & Lobby

Offline 141.101.175.112:28015 checked 9d ago

Drill-through
FilterServeris Core Community | Hub & Lobby
Attributes
moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,308 top 70%
Last wipe 11d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 252 on average 136 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 136 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average 46 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 63 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 26 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 18 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Core Community | Hub & Lobby wipe?

Too few wipes on record for Core Community | Hub & Lobby to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 12 hours ago the current world was made.

Server

In which region does Core Community | Hub & Lobby sit?

A region is not published by Core Community | Hub & Lobby. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 141.101.175.112:28015.

Which Rust version is Core Community | Hub & Lobby on?

On Windows, Core Community | Hub & Lobby runs Rust network protocol 2634 and build 167398. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Core Community | Hub & Lobby show, and is it up?

Offline at this refresh: Core Community | Hub & Lobby, last seen 9 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 18 October 2026.

Lists and tags

What do Core Community | Hub & Lobby's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Build number 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Core Community | Hub & Lobby publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Core Community | Hub & Lobby appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Core Community | Hub & Lobby among their servers: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does Core Community | Hub & Lobby sit among Rust servers?

On player hours over seven days, Core Community | Hub & Lobby ranks #15,308, within the top 70% of ranked servers.

At what level does Core Community | Hub & Lobby run its population?

No response from Core Community | Hub & Lobby at the latest check, with a last sighting 9 days 18 hours ago.

Settings

What settings and rules does Core Community | Hub & Lobby use?

No gather rate is given in the name of Core Community | Hub & Lobby. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for Core Community | Hub & Lobby?

Core Community | Hub & Lobby uses a procedural map, which the game generates.

Connection

How do you connect to Core Community | Hub & Lobby?

In the Rust console (F1), enter client.connect 141.101.175.112:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build Build number 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.