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Drill-through Server detail

Hiros PvE Server 001

Offline 14.8.97.160:28015 checked 2d ago

Drill-through
FilterServeris Hiros PvE Server 001
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,423 top 69%
Last wipe 18d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep2 Oct12 Oct17 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 01:01 UTC18d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 158 on average 62 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 28 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 9 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Hiros PvE Server 001: what is it?

With too few of its wipes on record, Hiros PvE Server 001's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 18 days 4 hours ago the current world was made.

Wipe day on Hiros PvE Server 001: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does Hiros PvE Server 001 sit?

No region appears in what Hiros PvE Server 001 publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 14.8.97.160:28015 is its address.

What Rust build does Hiros PvE Server 001 run?

Rust network protocol 2634 and build 167398 on Windows is the setup for Hiros PvE Server 001. The protocol has to match before you can join; Steam updates it automatically.

Is Hiros PvE Server 001 up, and how steady is its uptime?

Offline at this refresh: Hiros PvE Server 001, last seen 2 days 17 hours ago. 1% uptime over the last 7 full days, equal to 2 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

What do Hiros PvE Server 001's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Hiros PvE Server 001 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Hiros PvE Server 001?

Among the Rust Server Analytics lists Hiros PvE Server 001 fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Hiros PvE Server 001 hold in the server rankings?

Player hours for the last seven days place Hiros PvE Server 001 at #15,423, in the top 69% of the ranked field.

How many players does Hiros PvE Server 001 carry?

The last sighting of Hiros PvE Server 001 was 2 days 17 hours ago; it is offline at this refresh. The population has averaged 0 players over seven days.

Settings

How is Hiros PvE Server 001 configured, and what rules apply?

No gather rate is given in the name of Hiros PvE Server 001. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on Hiros PvE Server 001: which one is it?

Hiros PvE Server 001 uses a procedural map, which the game generates.

Connection

How do you connect to Hiros PvE Server 001?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 14.8.97.160:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build Game build: 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.