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Drill-through Server detail

[AU] Eclipse || 5x | No BPs | No Workbench

Online OC 139.99.144.187:28015 checked 11m ago

Drill-through
FilterServeris [AU] Eclipse || 5x | No BPs | No Workbench
Attributes
5x weekly wipes moddedcarbon
Last refreshed
Players now 0/ 200
7-day average 0 peak 2
Rank #10,732 top 49% · #163 in OC
Last wipe 4d ago weekly schedule
Next wipe 2d 8h Fri 30 Oct, 03:05 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 49% of all ranked servers, top 79% in OC. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 03:05 UTC, in 2d 8h. Every Friday at 03:05 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
2d 8hFri 30 Oct, 03:05 UTCits own
9d 0hThu 5 Nov, 19:00 UTCFW force wipe
9d 8hFri 6 Nov, 03:05 UTCits own
16d 8hFri 13 Nov, 03:05 UTCits own
23d 8hFri 20 Nov, 03:05 UTCits own
30d 8hFri 27 Nov, 03:05 UTCits own
37d 0hThu 3 Dec, 19:00 UTCFW force wipe
37d 8hFri 4 Dec, 03:05 UTCits own

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 03:05 UTC4d ago 2 – running 0
Fri 16 Oct, 04:50 UTC11d ago 0 – 6.9 days 0
Fri 9 Oct, 03:30 UTC18d ago 0 – 7.1 days 0
Fri 2 Oct, 04:05 UTC25d ago 0 – 7 days 0
Thu 1 Oct, 17:36 UTC FW26d ago 0 – 0.4 days 0
Fri 25 Sep, 05:25 UTC32d ago 1 halved by day 3 6.5 days 0
Fri 18 Sep, 06:51 UTC39d ago 0 – 6.9 days 0
Wed 16 Sep, 04:12 UTC41d ago 2 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE OC · groups of 40+ · 5x · weekly · 2 on average 2 / 100
HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED OC · groups of 8+ · 3x · weekly · 2 on average 1 / 100
23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY OC · groups of 8+ · 3x · weekly · 2 on average 1 / 100
AU Satans Killzone 5x PvP/PvE | Skill Tree | OC · groups of 8+ · 5x · monthly · 1 on average 1 / 125
[AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 79 on average 6 / 75
[AU] Winterust - 2x Mondays OC · groups of 8+ · 2x · weekly · 60 on average 43 / 75

Quick answers

from the figures on this page

Wipe data

When does [AU] Eclipse || 5x | No BPs | No Workbench wipe?

[AU] Eclipse || 5x | No BPs | No Workbench follows a wipe rhythm of every Friday at 03:05 UTC. A wipe is scheduled for Friday 30 October at 03:05 UTC, according to this server's cycle. The current world dates from 4 days 15 hours. The tags list a wipe schedule of one week.

On [AU] Eclipse || 5x | No BPs | No Workbench, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 16 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 3 when it didn't hold.

Server

Which location hosts [AU] Eclipse || 5x | No BPs | No Workbench?

The OC tag on [AU] Eclipse || 5x | No BPs | No Workbench lists it in Oceania. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 139.99.144.187:28015 is its address.

What Rust build does [AU] Eclipse || 5x | No BPs | No Workbench run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [AU] Eclipse || 5x | No BPs | No Workbench. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [AU] Eclipse || 5x | No BPs | No Workbench show, and is it up?

[AU] Eclipse || 5x | No BPs | No Workbench reports online at the current check. About 4 days 14 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on [AU] Eclipse || 5x | No BPs | No Workbench stable?

The 48-hour average was 99 server fps; the low was 95. Buildings, deployables and all other world objects brought the entity total to 46,779. Memory use reached 3,152 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on [AU] Eclipse || 5x | No BPs | No Workbench be read?

gmvanilla (Game mode): Vanilla ruleset survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): Oceania is the region it appears under in the browser are the tags [AU] Eclipse || 5x | No BPs | No Workbench publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [AU] Eclipse || 5x | No BPs | No Workbench appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [AU] Eclipse || 5x | No BPs | No Workbench among their servers: 5x Rust servers, measured live, Best Australian and Oceania Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.

Player numbers

Against other Rust servers, how does [AU] Eclipse || 5x | No BPs | No Workbench compare?

[AU] Eclipse || 5x | No BPs | No Workbench holds #10,732 on seven-day player hours and #163 in Oceania, inside the top 49% of the ranked field.

At what level does [AU] Eclipse || 5x | No BPs | No Workbench run its population?

[AU] Eclipse || 5x | No BPs | No Workbench holds 0 players of its 200 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2.

Map and rules

What settings and rules does [AU] Eclipse || 5x | No BPs | No Workbench use?

[AU] Eclipse || 5x | No BPs | No Workbench names a 5x gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Anti-cheat status: VAC on.

What is the map for [AU] Eclipse || 5x | No BPs | No Workbench?

The game generates a procedural map of size 3,000 with seed 634589638 for [AU] Eclipse || 5x | No BPs | No Workbench. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Procedual Map.

Connection

What is the way onto [AU] Eclipse || 5x | No BPs | No Workbench?

In the Rust console (F1), enter client.connect 139.99.144.187:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://eclipseserversau.com is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,OC,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp200
Max players 200 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Region

OC
Oceania Oceania is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.