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Drill-through Server detail

PACK's US Main | Spleef | Facechecks | Arenas | Minigames

Online NA 137.184.229.132:28015 checked 11m ago

Drill-through
FilterServeris PACK's US Main | Spleef | Facechecks | Ar…
Attributes
monthly wipes moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,326 top 69% · #1505 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
35d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:05 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 NA · groups of 100+ · 24 on average 32 / 200
RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA NA · no group limit · 15 on average 18 / 50
RustGames.gg | Lucky Pillars - US EAST 1 NA · groups of 100+ · 13 on average 8 / 400
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID NA · groups of 100+ · 1e+07x · weekly · 8 on average 4 / 100
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 725 on average 1367 / 2000
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 219 on average 473 / 550

Quick answers

from the figures on this page

Wipe data

On what cycle does PACK's US Main | Spleef | Facechecks | Arenas | Minigames wipe?

With the force wipe, once a month, PACK's US Main | Spleef | Facechecks | Arenas | Minigames wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 9 hours ago the current world was made. A monthly wipe schedule is published in its tags.

On PACK's US Main | Spleef | Facechecks | Arenas | Minigames, what happens on wipe day?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

Which location hosts PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

In North America, according to its NA tag, sits PACK's US Main | Spleef | Facechecks | Arenas | Minigames. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 137.184.229.132:28015.

What Rust build does PACK's US Main | Spleef | Facechecks | Arenas | Minigames run?

Rust network protocol 2635 and build 168909 on Linux is the setup for PACK's US Main | Spleef | Facechecks | Arenas | Minigames. Your game must match the protocol to join, and Steam applies that update.

How reliable is PACK's US Main | Spleef | Facechecks | Arenas | Minigames, and is it online now?

The current status of PACK's US Main | Spleef | Facechecks | Arenas | Minigames is online. Its reported uptime indicates a restart roughly 8 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on PACK's US Main | Spleef | Facechecks | Arenas | Minigames stable?

The 48-hour average was 247 server fps; the low was 189. Entity count reached 693, covering buildings, deployables and the rest of the world. Peak memory was 1,545 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on PACK's US Main | Spleef | Facechecks | Arenas | Minigames be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, loot included; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is the region it appears under in the browser are the tags PACK's US Main | Spleef | Facechecks | Arenas | Minigames publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

These Rust Server Analytics lists include PACK's US Main | Spleef | Facechecks | Arenas | Minigames: Modded Rust servers: live data, Rust aim training servers and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Where does PACK's US Main | Spleef | Facechecks | Arenas | Minigames sit among Rust servers?

Ranked on seven-day player hours, PACK's US Main | Spleef | Facechecks | Arenas | Minigames is #15,326 overall and #1,505 in North America, within the top 69% of ranked servers.

What is the population of PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

Of 50 slots, 0 are filled on PACK's US Main | Spleef | Facechecks | Arenas | Minigames at this refresh. The seven-day mean for this server is 0 players.

Settings

What are the settings on PACK's US Main | Spleef | Facechecks | Arenas | Minigames, and its rules?

No gather rate is given in the name of PACK's US Main | Spleef | Facechecks | Arenas | Minigames. No custom group limit: 8 players is the standard. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on PACK's US Main | Spleef | Facechecks | Arenas | Minigames: which one is it?

The game generates a procedural map of size 4,000 with seed 1337 for PACK's US Main | Spleef | Facechecks | Arenas | Minigames. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

Connection

How can a player join PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 137.184.229.132:28015. Find it online at https://packrat.cc.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^e,^d,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP, loot included.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.