Deadly-Fam Rust Main
Online 136.47.25.184:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 15:51 UTC19d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 152 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 79 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 83 on average | 256 / 700 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Deadly-Fam Rust Main: what is it?
Too few wipes on record for Deadly-Fam Rust Main to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 19 days 20 hours.
Wipe day on Deadly-Fam Rust Main: what should you expect?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
Which location hosts Deadly-Fam Rust Main?
A region is not published by Deadly-Fam Rust Main. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 136.47.25.184:28015.
Which Rust version is Deadly-Fam Rust Main on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Deadly-Fam Rust Main. Your game must match the protocol to join, and Steam applies that update.
Is Deadly-Fam Rust Main up, and how steady is its uptime?
The current status of Deadly-Fam Rust Main is online. About 43 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 5 October 2026 is when Rust Server Analytics first recorded it.
Does Deadly-Fam Rust Main perform well?
Server fps averaged 76 over the last 48 hours, with a floor of 49. Entity count reached 66,279, covering buildings, deployables and the rest of the world. Memory use reached 3,525 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do Deadly-Fam Rust Main's tags stand for?
Tags from Deadly-Fam Rust Main, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Deadly-Fam Rust Main?
The following Rust Server Analytics lists count Deadly-Fam Rust Main among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does Deadly-Fam Rust Main sit among Rust servers?
On player hours over seven days, Deadly-Fam Rust Main ranks #15,318, within the top 69% of ranked servers.
What is the population of Deadly-Fam Rust Main?
Population at the current refresh: 0 players on Deadly-Fam Rust Main, against 50 slots. Averaged across seven days, the population is 0 players.
Map and rules
What settings and rules does Deadly-Fam Rust Main use?
The name of Deadly-Fam Rust Main does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Deadly-Fam Rust Main: which one is it?
A procedural map of size 3,500 with seed 389912715, generated by the game, runs on Deadly-Fam Rust Main. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto Deadly-Fam Rust Main?
In the Rust console (F1), enter client.connect 136.47.25.184:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.