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Drill-through Server detail

TFM Digital Twin [DEV ONLY]

Offline 136.46.73.211:28025 checked 34d ago

Drill-through
FilterServeris TFM Digital Twin [DEV ONLY]
Attributes
weekly wipes moddedcarbonpve
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,459 top 71%
Last wipe 116d ago weekly schedule
Next wipe 2d 4h Fri 30 Oct, 16:20 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Friday 30 October, 16:20 UTC, in 2d 4h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] groups of 200+ · 1x · weekly · 14 on average 9 / 100
#3 Wasilisc PvE х5 EU · groups of 8+ · weekly · 9 on average 12 / 200
[SEA]Singapore PVEx20 10/23/26 SkillTree Events EA · groups of 8+ · weekly · 6 on average 5 / 50
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] OC · groups of 8+ · weekly · 4 on average 0 / 30
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie EU · groups of 8+ · weekly · 4 on average 5 / 250
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W NA · groups of 8+ · 1x · weekly · 2 on average 0 / 75

Quick answers

from the figures on this page

Wipe cycle

When does TFM Digital Twin [DEV ONLY] wipe?

The estimate for TFM Digital Twin [DEV ONLY]'s next wipe comes from weekly: 7 days after its last wipe. Friday 30 October at 16:20 UTC is the date the next wipe falls on. The current world dates from 116 days 19 hours. The tags list a wipe schedule of one week.

Server

In which region does TFM Digital Twin [DEV ONLY] sit?

A region is not published by TFM Digital Twin [DEV ONLY]. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 136.46.73.211:28025 is its address.

What Rust build does TFM Digital Twin [DEV ONLY] run?

On Linux, TFM Digital Twin [DEV ONLY] runs Rust network protocol 2631 and build 156658. Joining requires the same protocol on your game; Steam handles the update.

What uptime does TFM Digital Twin [DEV ONLY] show, and is it up?

Offline at this refresh: TFM Digital Twin [DEV ONLY], last seen 34 days 18 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on TFM Digital Twin [DEV ONLY] carry?

gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2631 (Protocol): Joining needs your game on protocol 2631; cs156658 (Build): Build number 156658; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins are the tags TFM Digital Twin [DEV ONLY] publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does TFM Digital Twin [DEV ONLY] appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists TFM Digital Twin [DEV ONLY] fits are: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Player numbers

What position does TFM Digital Twin [DEV ONLY] hold in the server rankings?

On player hours over seven days, TFM Digital Twin [DEV ONLY] ranks #15,459, within the top 71% of ranked servers.

What is the population of TFM Digital Twin [DEV ONLY]?

No response from TFM Digital Twin [DEV ONLY] at the latest check, with a last sighting 34 days 18 hours ago.

Map and rules

What are the settings on TFM Digital Twin [DEV ONLY], and its rules?

Gather rate is not mentioned in the name of TFM Digital Twin [DEV ONLY]. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way onto TFM Digital Twin [DEV ONLY]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.46.73.211:28025.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2631
Protocol Joining needs your game on protocol 2631.
cs156658
Build Build number 156658.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly The server wipes each week.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.