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Drill-through Server detail

Guzliks

Online 136.243.82.234:28080 checked 10m ago

Drill-through
FilterServeris Guzliks
Attributes
moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak 3
Rank #7,476 top 34%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep25 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap34.8 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:02 UTC5d ago 3 – running 0
Thu 17 Sep, 16:12 UTC40d ago 4 halved by day 4 34.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 104 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 113 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 45 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 20 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Guzliks wipe?

The rhythm of Guzliks cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 5 days 19 hours ago the current world was made.

Wipe day on Guzliks: what should you expect?

The average busiest count over recent wipes is 4 players. Peak population for the latest wipe came 1 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 4 it had fallen below half where the hold failed.

Server

Which location hosts Guzliks?

No region appears in what Guzliks publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 136.243.82.234:28080.

Which Rust version is Guzliks on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Guzliks. Your game must match the protocol to join, and Steam applies that update.

How reliable is Guzliks, and is it online now?

As of the latest refresh, Guzliks is online. About 5 days 9 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 133 were up: 79%. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Guzliks stable?

Over 48 hours the average held at 73 server fps, and the minimum was 59. Entity count reached 95,517, covering buildings, deployables and the rest of the world. Peak memory was 3,816 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on Guzliks be read?

Tags from Guzliks, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Guzliks?

These Rust Server Analytics lists include Guzliks: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does Guzliks sit among Rust servers?

Player hours for the last seven days place Guzliks at #7,476, in the top 34% of the ranked field.

What is the population of Guzliks?

Of 50 slots, 0 are filled on Guzliks at this refresh. The seven-day mean is 0 players, against a peak of 3.

Map and rules

What settings and rules does Guzliks use?

No gather rate is given in the name of Guzliks. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Guzliks?

The game generates a procedural map of size 4,000 with seed 481981 for Guzliks. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Guzliks?

In the Rust console (F1), enter client.connect 136.243.82.234:28080. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.