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Drill-through Server detail

My Rust Server | ScalaCube

Offline 136.243.54.152:2343 checked 21d ago

Drill-through
FilterServeris My Rust Server | ScalaCube
Attributes
moddedoxide
Last refreshed
Players now 0/ 150
7-day average 0 peak –
Rank #15,915 top 72%
Last wipe 41d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 09:22 UTC41d ago 1 – running 0
Thu 17 Sep, 15:58 UTC41d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 169 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 82 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 100 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 244 / 700

Quick answers

from the figures on this page

Wipe data

On what cycle does My Rust Server | ScalaCube wipe?

The rhythm of My Rust Server | ScalaCube cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 41 days 5 hours ago the current world was made.

Wipe day on My Rust Server | ScalaCube: what should you expect?

Recent wipes averaged a busiest count of 0 players. 36 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of My Rust Server | ScalaCube?

A region is not published by My Rust Server | ScalaCube. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 136.243.54.152:2343.

Which Rust version is My Rust Server | ScalaCube on?

On Linux, My Rust Server | ScalaCube runs Rust network protocol 2633 and build 165217. Your game must match the protocol to join, and Steam applies that update.

How reliable is My Rust Server | ScalaCube, and is it online now?

Last seen 21 days 23 hours ago, My Rust Server | ScalaCube now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on My Rust Server | ScalaCube be read?

gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags My Rust Server | ScalaCube publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Rust Server | ScalaCube appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My Rust Server | ScalaCube fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does My Rust Server | ScalaCube hold in the server rankings?

Player hours for the last seven days place My Rust Server | ScalaCube at #15,915, in the top 72% of the ranked field.

How many players does My Rust Server | ScalaCube carry?

The last sighting of My Rust Server | ScalaCube was 21 days 23 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does My Rust Server | ScalaCube use?

The name of My Rust Server | ScalaCube does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for My Rust Server | ScalaCube?

A procedural map of size 4,000 with seed 12345, generated by the game, runs on My Rust Server | ScalaCube. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto My Rust Server | ScalaCube?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.243.54.152:2343.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players 150 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.