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Drill-through Server detail

PopATop HostHavoc

Offline 136.175.187.99:28035 checked 31d ago

Drill-through
FilterServeris PopATop HostHavoc
Attributes
moddedoxide
Last refreshed
Players now 0/ 30
7-day average 0 peak –
Rank #16,758 top 71%
Last wipe 33d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep29 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 01:12 UTC33d ago 1 – running 0
Thu 24 Sep, 00:11 UTC34d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 102 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 109 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 44 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 20 / 1000

Quick answers

from the figures on this page

Wipe data

When does PopATop HostHavoc wipe?

The rhythm of PopATop HostHavoc cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 33 days 5 hours ago.

Wipe day on PopATop HostHavoc: what should you expect?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 29 hours after it began.

Server

What is the hosting location of PopATop HostHavoc?

No region appears in what PopATop HostHavoc publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 136.175.187.99:28035.

What Rust build does PopATop HostHavoc run?

The platform is Windows, with Rust network protocol 2633 and build 165217 running on PopATop HostHavoc. The protocol has to match before you can join; Steam updates it automatically.

What uptime does PopATop HostHavoc show, and is it up?

Last seen 31 days 15 hours ago, PopATop HostHavoc now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 23 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do PopATop HostHavoc's tags stand for?

Tags from PopATop HostHavoc, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): 30 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature PopATop HostHavoc?

Among the Rust Server Analytics lists PopATop HostHavoc fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does PopATop HostHavoc compare?

The seven-day player-hours rank for PopATop HostHavoc is #16,758, inside the top 71% of all ranked servers.

At what level does PopATop HostHavoc run its population?

The last sighting of PopATop HostHavoc was 31 days 15 hours ago; it is offline at this refresh.

Map and rules

How is PopATop HostHavoc configured, and what rules apply?

Gather rate is not mentioned in the name of PopATop HostHavoc. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for PopATop HostHavoc?

PopATop HostHavoc uses a procedural map of size 6,000 with seed 352165132, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to PopATop HostHavoc?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.175.187.99:28035.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players 30 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Build number 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.