WriteQueueDiagTest
Offline 136.169.236.132:28015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 143 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 77 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19 / 1000 |
Quick answers
from the figures on this pageWipe data
When does WriteQueueDiagTest wipe?
Too few wipes on record for WriteQueueDiagTest to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 5 days 19 hours ago.
Server details
What is the hosting location of WriteQueueDiagTest?
No region appears in what WriteQueueDiagTest publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 136.169.236.132:28015 is its address.
What Rust build does WriteQueueDiagTest run?
Rust network protocol 2635 and build 168909 on Windows is the setup for WriteQueueDiagTest. The protocol has to match before you can join; Steam updates it automatically.
How reliable is WriteQueueDiagTest, and is it online now?
Offline at this refresh: WriteQueueDiagTest, last seen 5 days 18 hours ago. Uptime over the last full days (5) was 0%, or 0 of 120 hours. The first sighting of it by Rust Server Analytics was on 23 October 2026.
Tags
What do WriteQueueDiagTest's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags WriteQueueDiagTest publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature WriteQueueDiagTest?
The following Rust Server Analytics lists count WriteQueueDiagTest among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does WriteQueueDiagTest sit among Rust servers?
Player hours for the last seven days place WriteQueueDiagTest at #15,338, in the top 69% of the ranked field.
How many players does WriteQueueDiagTest carry?
The last sighting of WriteQueueDiagTest was 5 days 18 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.
Map and rules
What are the settings on WriteQueueDiagTest, and its rules?
Gather rate is not mentioned in the name of WriteQueueDiagTest. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for WriteQueueDiagTest?
WriteQueueDiagTest uses a procedural map, which the game generates.
How to join
How do you connect to WriteQueueDiagTest?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.169.236.132:28015.