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Drill-through Server detail

[US] Scrap Kings 2x | BiWeekly | Quad

Online 135.148.150.139:60403 checked 8m ago

Drill-through
FilterServeris [US] Scrap Kings 2x | BiWeekly | Quad
Attributes
2x biweekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 250
7-day average 0 peak –
Rank #15,269 top 69%
Last wipe 26d ago biweekly schedule
Next wipe 1d 1h Sat 31 Oct, 04:13 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 04:13 UTC, in 1d 1h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
1d 1hSat 31 Oct, 04:13 UTCits own
6d 16hThu 5 Nov, 19:00 UTCFW force wipe
15d 1hSat 14 Nov, 04:13 UTCits own
29d 1hSat 28 Nov, 04:13 UTCits own
34d 16hThu 3 Dec, 19:00 UTCFW force wipe
43d 1hSat 12 Dec, 04:13 UTCits own

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 04:13 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - US 2X Medium | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · biweekly · 25 on average 660 / 750
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! NA · groups of 8+ · 2x · biweekly · 3 on average 3 / 75
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | JUST-WIPED NA · groups of 8+ · 2x · biweekly · 2 on average 3 / 100
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 357 on average 102 / 150
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 150 on average 206 / 210
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 130 on average 190 / 215

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [US] Scrap Kings 2x | BiWeekly | Quad: what is it?

The prediction follows its tag, because too few of [US] Scrap Kings 2x | BiWeekly | Quad's wipes are on record to confirm the schedule. Saturday 31 October at 04:13 UTC is the date the next wipe falls on. The current world dates from 26 days 22 hours. Its tags publish a wipe schedule of every two weeks.

On [US] Scrap Kings 2x | BiWeekly | Quad, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 4 hours after it began.

Server details

Which location hosts [US] Scrap Kings 2x | BiWeekly | Quad?

The name of [US] Scrap Kings 2x | BiWeekly | Quad points to North America, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 135.148.150.139:60403 is its address.

Which Rust version is [US] Scrap Kings 2x | BiWeekly | Quad on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [US] Scrap Kings 2x | BiWeekly | Quad. Your game must match the protocol to join, and Steam applies that update.

How reliable is [US] Scrap Kings 2x | BiWeekly | Quad, and is it online now?

The current status of [US] Scrap Kings 2x | BiWeekly | Quad is online. The uptime it reports puts the last restart at about 20 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on [US] Scrap Kings 2x | BiWeekly | Quad stable?

Over 48 hours the average held at 231 server fps, and the minimum was 162. Entity count reached 30,891, covering buildings, deployables and the rest of the world. Peak memory was 1,468 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do [US] Scrap Kings 2x | BiWeekly | Quad's tags stand for?

gmvanilla (Game mode): The vanilla survival format; mp250 (Max players): Player slots: 250; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags [US] Scrap Kings 2x | BiWeekly | Quad publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [US] Scrap Kings 2x | BiWeekly | Quad appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [US] Scrap Kings 2x | BiWeekly | Quad: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Population

Where does [US] Scrap Kings 2x | BiWeekly | Quad sit among Rust servers?

Player hours for the last seven days place [US] Scrap Kings 2x | BiWeekly | Quad at #15,269, in the top 69% of the ranked field.

At what level does [US] Scrap Kings 2x | BiWeekly | Quad run its population?

[US] Scrap Kings 2x | BiWeekly | Quad holds 0 players of its 250 slots as of the latest update. The seven-day mean for this server is 0 players.

Settings

How is [US] Scrap Kings 2x | BiWeekly | Quad configured, and what rules apply?

Gather at 2x on [US] Scrap Kings 2x | BiWeekly | Quad, according to the server name. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

What is the map for [US] Scrap Kings 2x | BiWeekly | Quad?

A procedural map of size 2,500 with seed 1, generated by the game, runs on [US] Scrap Kings 2x | BiWeekly | Quad. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto [US] Scrap Kings 2x | BiWeekly | Quad?

In the Rust console (F1), enter client.connect 135.148.150.139:60403. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^b,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp250
Max players Player slots: 250.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.